Composer | Sound Designer | Music Producer
I’m a Portland-based composer, sound designer, musician, and producer creating original music for film, television, animation, video games, trailers, podcasts, and other multimedia projects.
My approach combines cinematic storytelling, atmospheric sound design, and memorable themes to help bring worlds, characters, and narratives to life. Whether a project calls for emotional orchestral scoring, animated storytelling, ambient textures, dark horror soundscapes, hybrid electronic elements, or modern game music, I focus on creating music that serves the story first.
In addition to composing, I have extensive experience as a songwriter, producer, audio engineer, and performer. As the songwriter, vocalist, and guitarist for the indie rock band WHEN WE MET, I’ve spent years crafting immersive musical experiences built around emotion, melody, and mood.
My recent scoring work includes Fortunato’s Descent, a gothic horror short film inspired by Edgar Allan Poe, where I composed and produced the original score and helped shape the film’s sonic atmosphere.
I work primarily in Logic Pro and collaborate closely with directors, filmmakers, animators, game developers, and creative teams to deliver professional, production-ready music and sound design. Whether you need a cinematic score, animated soundtrack, trailer music, atmospheric game soundtrack, custom sound design, or music editing, I’m committed to helping your project stand out and connect with audiences.
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