Hi, I'm Buck Wall, a progressive and motivated 2D/3D Artist and Animator with a passion for diverse and stylistic visuals across multiple projects. I enjoy shaping concepts into polished visuals, from logos and 3D assets to cinematic sequences, across print and digital media. I thrive on collaboration, mentoring teammates, and delivering high-quality results on tight timelines. Over the years I’ve led logo design, 3D modeling, texturing, and rendering for architectural, promotional, and entertainment projects. I’m skilled in storyboarding, asset creation, and cinematic animation, and I enjoy working with cross-functional teams to scope requirements, solve problems, and bring creative visions to life for clients in both commercial and government sectors.

Buck Wall

Hi, I'm Buck Wall, a progressive and motivated 2D/3D Artist and Animator with a passion for diverse and stylistic visuals across multiple projects. I enjoy shaping concepts into polished visuals, from logos and 3D assets to cinematic sequences, across print and digital media. I thrive on collaboration, mentoring teammates, and delivering high-quality results on tight timelines. Over the years I’ve led logo design, 3D modeling, texturing, and rendering for architectural, promotional, and entertainment projects. I’m skilled in storyboarding, asset creation, and cinematic animation, and I enjoy working with cross-functional teams to scope requirements, solve problems, and bring creative visions to life for clients in both commercial and government sectors.

Available to hire

Hi, I’m Buck Wall, a progressive and motivated 2D/3D Artist and Animator with a passion for diverse and stylistic visuals across multiple projects. I enjoy shaping concepts into polished visuals, from logos and 3D assets to cinematic sequences, across print and digital media. I thrive on collaboration, mentoring teammates, and delivering high-quality results on tight timelines.

Over the years I’ve led logo design, 3D modeling, texturing, and rendering for architectural, promotional, and entertainment projects. I’m skilled in storyboarding, asset creation, and cinematic animation, and I enjoy working with cross-functional teams to scope requirements, solve problems, and bring creative visions to life for clients in both commercial and government sectors.

See more

Work Experience

Freelance Digital Artist at Self-Employed
October 1, 2015 - Present
Led logo design, 3D modeling, texturing, and rendering for landscapes, hardscape visuals, and promotional materials. Produced logos from concept sketch to final output for print, web, and labels. Modeled and rendered realistic 3D assets and cinematics for various homeowner, marketing, and client projects; mentored junior artists and supported project teams to meet requirements and deadlines.
Senior Artist at Janus Research Group, Inc.
September 1, 2008 - January 1, 2015
Re-branded the company logo into improved 3D/2D animation for promotional videos. Created storyboards, 3D assets, and animated cinematics for use in multiple projects and promotional materials for DoD, Government, DARPA, SpaceX, Army National Guard, and commercial customers.
Character Animator at Rainbow Studios / THQ
October 1, 2005 - January 1, 2008
Responsible for modeling, texturing, rigging, and animation of various characters for in-game and cinematic shots. Projects included Cars Mater-National, Cars Xbox 360 / PS2; used Substance Painter, Unity; created 3D assets and animated sequences for promotional and gameplay footage.
Paint Box Artist at Crawford Communications / Design FX
June 1, 1996 - January 1, 1997
Created storyboards for commercial spots, color corrected and edited assets for Turner Network; produced 2D artwork and prepared broadcast-ready assets for television.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment