Hello there! I am Buster, you may also call me Tom or KKW. I am a junior 3D artist graduated recently from the game art program offered by Think Tank Training Centre. Currently being a freelance, open to any job opportunity. Solid knowledge in 3D modeling, sculpting, texture, UV, game engine. Accepting any modeling job for games, VFX, or collectables.

Buster_kkw

Hello there! I am Buster, you may also call me Tom or KKW. I am a junior 3D artist graduated recently from the game art program offered by Think Tank Training Centre. Currently being a freelance, open to any job opportunity. Solid knowledge in 3D modeling, sculpting, texture, UV, game engine. Accepting any modeling job for games, VFX, or collectables.

Available to hire

Hello there! I am Buster, you may also call me Tom or KKW. I am a junior 3D artist graduated recently from the game art program offered by Think Tank Training Centre. Currently being a freelance, open to any job opportunity.
Solid knowledge in 3D modeling, sculpting, texture, UV, game engine.
Accepting any modeling job for games, VFX, or collectables.

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Language

English
Fluent
Chinese
Fluent
Japanese
Fluent

Work Experience

Design & Research Engineer at ASTRI
October 1, 2019 - May 31, 2024
Research, design and development of products. CAD design,3D drawing, project management etc.
Freelancer at Freelance
August 15, 2025 - Present
Freelancer. Open to any job opportunity. Profession in CAD, product design, 3D modeling for game/VFX/movie, game engine.

Education

CG Asset Creation for Film or Games (Characters & Creatures for Games) at Think Tank Training Centre
February 6, 2024 - August 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Manufacturing, Other
    paper Lurker_3D Creature Sculpting Project

    Link to the project on Artstation: <https://www.twine.net/signin
    Lurker Overview
    This is the school Term 2 Project (intermediate term project) I had done in Think Tank Training Centre.
    Project period around 1 month, personal project. The original concept was by Midnight on Artstation.
    A centipede monster with two grain arm blade, a dangerous and powerful creature.
    I planned to make it as a collectable/3D print items, but cant find a time to print it out yet. All sculpt done in zbrush, simple texture in Substance Painter and render in blender.
    Lurker zbrushview1
    Lurker zbrushview2

    paper Knight_3D Character Modeling Project

    Link to the project on Artstation: <https://www.twine.net/signin
    Knight Overview
    This is the school Final Project (mentorship project) I had done in Think Tank Training Centre.
    Project period around 5 months, personal project. The original concept was by Christian Villacis on Artstation.
    A dark medieval knight character with sword and shield, ready for a hunt. I texture and render it in realistic style, in PBR workflow. Fur are done with haircard by Fibershop. No rig included but I do post it a bit and render it will lighting.
    Knight View1
    Knight View2
    Knight View3
    Knight View4
    Knight View5
    Knight View6