I’m a passionate game designer and concept artist who loves creating unique mechanics, level designs, and immersive experiences. I also work in animation and digital painting to convey ideas with strong storytelling. I stay up-to-date with the latest trends in game creation, digital painting, and evolving techniques for Games, Art, and Animation. I’m self-driven and disciplined, focused on collaborating with teams to deliver engaging, polished projects.

Cecil Odutola

I’m a passionate game designer and concept artist who loves creating unique mechanics, level designs, and immersive experiences. I also work in animation and digital painting to convey ideas with strong storytelling. I stay up-to-date with the latest trends in game creation, digital painting, and evolving techniques for Games, Art, and Animation. I’m self-driven and disciplined, focused on collaborating with teams to deliver engaging, polished projects.

Available to hire

I’m a passionate game designer and concept artist who loves creating unique mechanics, level designs, and immersive experiences. I also work in animation and digital painting to convey ideas with strong storytelling.

I stay up-to-date with the latest trends in game creation, digital painting, and evolving techniques for Games, Art, and Animation. I’m self-driven and disciplined, focused on collaborating with teams to deliver engaging, polished projects.

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Work Experience

Level Designer (Intern) at Lab Sessions
September 1, 2024 - September 1, 2025
Created level maps in Photoshop and integrated them into Unreal Engine 5; produced multiple blockouts based on sketches and concepts; implemented basic blueprints to ensure level functionality; designed iterations with replayability and verticality in mind.
Student (Game Design) at Teesside University
September 1, 2023 - July 1, 2025
Pursued a Masters in Game Design; contributed to Evils Doors 1 in Unreal Engine 5 as Narrative Lead and Mission Designer; acted as Art Lead for the Game Group Project, designing the tutorial level, splash art, character concept art, and decals for tutorialization in Unreal Engine 5; served as Vice Chairman of the Game Creation Society; participated in game jams and industry pitches; developed skills in playtesting and feedback incorporation.
Game Designer/ 2D Concept Artist at Quiva Games
July 1, 2021 - August 1, 2023
Created in-game mechanics that support the story and premise; produced Afro-inspired props with functional mechanics; conceptualized original art using sketches and mood boards; collaborated with the 3D team to ensure modeling followed concept direction; mentored 3D artists as Creative Director; drafted supporting sketches and decals; iterated based on client feedback; streamlined concepting processes and trained new recruits.
2D Animator at Paranormal Activity Sholuyi
February 1, 2020 - October 1, 2020
Created unique animation sequences translating direction into visuals using Toon Boom Harmony and Photoshop; collaborated with writers and producers to realize the artistic vision; rigged character parts for animation pipelines; storyboarded sequences and liaised with other departments to align goals; cleaned up sequences with precise line weight.

Education

Bachelor of Science in Computer Science at University of Ilorin
September 1, 2014 - September 1, 2018
Master of Arts in Game Design at Teesside University
September 1, 2023 - July 1, 2025
Introduction to blueprints for beginner in UE5 at Udemy
September 1, 2023 - December 29, 2025
Unreal Engine 5: Create a Top Down Shooter game at Udemy
October 1, 2023 - December 29, 2025
Manga Drawing Course Storyboarding at Udemy
January 1, 2022 - January 1, 2022
Direct and Produce Animation at Udemy
January 1, 2022 - December 29, 2025
Simple & Effective Cel Shading in Photoshop with Sycra at Udemy
January 1, 2022 - December 29, 2025
Advanced Storyboarding for Film and Animation at Udemy
August 1, 2020 - December 29, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet