Available to hire
I am a PhD. candidate in games research with iGGi, a games research CDT across the universities of York and Queen Mary, University of London. My research explores the implementation of real-time theoretical physics simulation into game engines. Primarily, my research explores simulating the effects of Einstein’s theory of Special Relativity in the Unreal Engine.
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Work Experience
Graduate Software Engineer at Barclays
August 1, 2022 - September 1, 2023Developed a web interface for tracking errors in internal software using Blazor. Assisted in the maintenance of a contract management tool. Collaborated with teams across multiple continents in an agile environment.
Private Tutor at CodeKids
May 1, 2020 - January 1, 2021Taught groups and one-to-one. Delivered instruction on the foundations of game design using Microsoft MakeCode Arcade and provided introduction to programming with Python.
Outreach Team Member at University of Edinburgh
September 1, 2018 - May 1, 2019Planned and ran public pop-up physics demonstrations aimed at young people. Wrote about physics topics of interest for the university web blog.
Education
Ph.D in Games Research at Queen Mary, University of London
October 1, 2023 - September 1, 2027MPhys (Theoretical Physics) at The University of Edinburgh
September 1, 2017 - July 1, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Education, Professional Services
Skills
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Expert
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Intermediate
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