I am a seasoned and creative Concept Artist and Illustrator with over 15 years of experience bridging the gap between artistic vision and final product in the advertising and video game industries. I work across both digital and traditional media to bring characters, worlds, and brands to life through compelling visual storytelling.
My skills span character and environment design, 2D/3D illustration, and UI/UX support. Proficient in the Adobe Creative Suite (Photoshop, Illustrator) and Blender, I develop everything from detailed sketches to game-ready assets and marketing materials. I thrive in remote, collaborative environments and enjoy solving creative challenges that align with project goals. I’m seeking new remote opportunities in game development, advertising, or entertainment.
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