Available to hire
I’m a freelance audio engineer that primarily focuses on Mixing and Mastering. I also compose cinematic pieces for film or games
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Freelance Audio Designer at Echo Veil Audio
January 1, 2021 - PresentComposed and mixed music for VTubers, indie artists, and content creators; created cinematic trailer audio redesigns for practice and client work; projects credited under Jemody; portfolio available upon request.
Technical Audio Engineer at Maskerblade
January 1, 2026 - PresentDesigned and implemented a performance-driven adaptive music system in FMOD, layering instrumentation based on player accuracy; integrated dynamic music and SFX systems to provide responsive gameplay feedback.
Music Composer & Sound Designer at Quiver Games Guild Incubation (Symbiosis)
June 1, 2025 - PresentDesigned and implemented the full audio system using FMOD; composed a dynamic music system that evolves alongside narrative and gameplay states.
Music Composer & Sound Designer at Gravity Granny
May 1, 2025 - PresentBuilt interactive audio systems using FMOD to support puzzle and platforming mechanics; composed dynamic background music to enhance humor and pacing.
Music Composer at BOOny’s Mansion
March 1, 2025 - PresentComposed looping musical tracks tailored to exploration and atmosphere; Oversaw all Unity audio implementation to support seamless transitions and UI feedback.
Sound Designer at Cosmic Burst
January 1, 2025 - PresentDesigned player interaction and ambient sound effects using a blend of foley and synthesis; Created a layered spatial mix to support verticality and gameplay flow.
Sound Designer at LIMBS
January 1, 2024 - PresentCrafted detailed, foley-based SFX to enhance mood and tone; Collaborated closely with the game’s artist to support visual/audio cohesion.
Music Composer & Sound Designer at Symbiosis – Quiver Games Guild
June 1, 2025 - June 30, 2025Designed and implemented the full audio system using FMOD. Composed a dynamic music system that evolves alongside narrative and gameplay states.
Education
Certificate, Applied Audio at Douglas College
January 11, 2030 - December 1, 2024Diploma, Professional Recording Arts at Lasalle College Vancouver
January 11, 2030 - March 1, 2024Music Production and Recording Business at Nimbus School of Recording Arts and Media
January 11, 2030 - March 1, 2023Qualifications
Industry Experience
Gaming, Media & Entertainment, Professional Services
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