I am a dynamic and creative professional with a strong background in comics, game development, and agile project management. During my studies in Video Game Design at Toronto Film School, I became proficient in tools like ZBrush, 3ds Max, Blender, and texturing. I have contributed thousands of 2.5D assets and designed various scenes and applications, helping shape platform experiences and collaborating with remote teams in game jams. I hold a Scrum Master certification and excel in leading cross-functional teams to streamline workflows and achieve project success. With experience designing assets for major clients such as Adobe and Autodesk, I am passionate about expanding my skill set and contributing creatively in a full-time role.

James G. Cadotte

I am a dynamic and creative professional with a strong background in comics, game development, and agile project management. During my studies in Video Game Design at Toronto Film School, I became proficient in tools like ZBrush, 3ds Max, Blender, and texturing. I have contributed thousands of 2.5D assets and designed various scenes and applications, helping shape platform experiences and collaborating with remote teams in game jams. I hold a Scrum Master certification and excel in leading cross-functional teams to streamline workflows and achieve project success. With experience designing assets for major clients such as Adobe and Autodesk, I am passionate about expanding my skill set and contributing creatively in a full-time role.

Available to hire

I am a dynamic and creative professional with a strong background in comics, game development, and agile project management. During my studies in Video Game Design at Toronto Film School, I became proficient in tools like ZBrush, 3ds Max, Blender, and texturing. I have contributed thousands of 2.5D assets and designed various scenes and applications, helping shape platform experiences and collaborating with remote teams in game jams.

I hold a Scrum Master certification and excel in leading cross-functional teams to streamline workflows and achieve project success. With experience designing assets for major clients such as Adobe and Autodesk, I am passionate about expanding my skill set and contributing creatively in a full-time role.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

Graphic designer and game artist at Topia.io
January 1, 2021 - Present
Designed a variety of assets in both 2D and 3D formats. Participated in research and development initiatives including new technology and AI. Played a key role in the pitch cycle for clients and potential clients such as Adobe, Autodesk, Vogue, and Stride K-12. Developed various methods to leverage the platform's utility for increased client and event use cases.
Lead designer at One Studio
December 31, 2021 - July 24, 2025
Designed and implemented assets for multiple major events including Autodesk, Interpop, and Adobe. Created floor plans and layouts for digital and hybrid event spaces. Managed and hosted a variety of events with attendance ranging from 10 to 10,000 people, including weekly meetings and Product Hunt events.
Comic Artist at Affinity Comics
December 31, 2020 - July 24, 2025
Penciled and inked various comic projects based on scripts from multiple writers.
Graphic Designer and Game Artist at Topia.io
January 1, 2021 - Present
Designed a variety of 2D and 3D assets for the platform and was involved in multiple research and development initiatives, including new technology and AI. Participated deeply in the pitch cycle for clients and potential clients such as Adobe, Autodesk, Vogue, Stride K-12, and others. Created various methods to leverage the platform for increased utility.
Lead Designer at One Studio
January 1, 2021 - August 13, 2025
Designed and implemented assets for various events involving clients such as Autodesk, Interpop, and Adobe. Designed floor plans and layouts for digital and hybrid event spaces. Managed a variety of events hosting between 10 to 10,000 attendees, including weekly Product Hunt meetings.
Comic Artist at Affinity Comics
December 31, 2020 - August 13, 2025
Penciled and inked various comic projects written by multiple writers.

Education

Diploma at Toronto Film School
January 1, 2020 - December 31, 2024
Video Game Design at Toronto Film School
January 1, 2020 - January 1, 2024

Qualifications

Certified Scrum Master
January 11, 2030 - July 24, 2025
Certified Scrum Master
January 11, 2030 - August 13, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education