Hello, I’m a person who loves to smile and immerse players via visual storytelling that brings players back into the game.
I am a VFX Artist with over 10 years of experience delivering high-quality visual effects for AAA franchises including Star Wars and Call of Duty. Specializing in Action RPG gameplay, I have a proven track record of building efficient pipelines that resolve engineering bottlenecks and streamline asset approvals. I combine artistic craft in Unity, Maya, and EmberGen with a technical focus on performance profiling and source control via Perforce. I am a dedicated collaborator who thrives on owning features from simulation to in-game implementation, ensuring visual fidelity meets strict optimization budgets.
Playing games, conjuring about making games, and collaborating on games is what inspires me. I Heart Game!
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Electrical Ground Projectile made for Lightning character.
https://vimeo.com/manage/videos/1177844856
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