I'm a dedicated 3D artist with six years of experience, focusing on Autodesk Maya for animation, modeling, texturing, and UV unwrapping. I value teamwork, meet tight deadlines, and have trained under industry professionals to adopt standardized production practices. I've created four original short animations, produced freelance 3D art for ads and personal projects, and collaborated with RTIC Outdoors to model drinkware for in-store campaigns. I also enjoy hands-on crafts like glassblowing and sculpture, which keeps my artistic perspective diverse and adaptable.

Gabriel Carpenter

I'm a dedicated 3D artist with six years of experience, focusing on Autodesk Maya for animation, modeling, texturing, and UV unwrapping. I value teamwork, meet tight deadlines, and have trained under industry professionals to adopt standardized production practices. I've created four original short animations, produced freelance 3D art for ads and personal projects, and collaborated with RTIC Outdoors to model drinkware for in-store campaigns. I also enjoy hands-on crafts like glassblowing and sculpture, which keeps my artistic perspective diverse and adaptable.

Available to hire

I’m a dedicated 3D artist with six years of experience, focusing on Autodesk Maya for animation, modeling, texturing, and UV unwrapping. I value teamwork, meet tight deadlines, and have trained under industry professionals to adopt standardized production practices.

I’ve created four original short animations, produced freelance 3D art for ads and personal projects, and collaborated with RTIC Outdoors to model drinkware for in-store campaigns. I also enjoy hands-on crafts like glassblowing and sculpture, which keeps my artistic perspective diverse and adaptable.

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Language

English
Fluent

Work Experience

3D Artist at RTIC Outdoors
September 1, 2025 - December 10, 2025
Created 3D models of retail products for advertising.
3D Artist at Blockhouse
February 4, 2025 - March 12, 2025
Created short animated advertisement including stylized character and custom environment.

Education

Bachelor of Fine Arts at The Ohio State University
August 17, 2020 - May 17, 2024
My BFA was focused in Art and Technology
BFA in Art and Technology at The Ohio State University, Columbus, Ohio
January 11, 2030 - May 1, 2024
BFA in Art and Technology at The Ohio State University
January 11, 2030 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Other, Media & Entertainment, Retail
    paper Zylus Trailer

    https://www.twine.net/signin

    This project is my largest work as of 2024. This was a senior project created before graduation, and was exhibited at the Urban Arts space in Columbus, Ohio. This animation focuses on several aspects of my previous works, utilizing 5 custom made characters and several custom props and weapons. This animation uses purchased assets as well to assist with background creation.

    paper Hunter Killer

    https://www.twine.net/signin

    This project was a follow up to Agent 001, and started my interest in world building and storytelling. This project was created in 2022 in another class at Ohio State. I decided to use a first person perspective as an experiment into visual storytelling. The scene was modeled, textured, and lit from scratch. I also modeled and rigged both characters.