I am an Environment Artist with a passion for creating immersive, realistic worlds that balance creativity with technical precision. I combine a strong foundation in fine art and visual storytelling with advanced skills in hard-surface modelling, texturing, and real-time environment design. My keen eye for composition, detail, and atmosphere drives me to deliver high-quality, game-ready assets that enhance gameplay and narrative. Through my education and experience, I have honed my skills in various software and techniques that allow me to bring my artistic visions to life. I thrive in collaborative settings and enjoy working with teams to push the boundaries of creativity in game development.

Cem Duzel

I am an Environment Artist with a passion for creating immersive, realistic worlds that balance creativity with technical precision. I combine a strong foundation in fine art and visual storytelling with advanced skills in hard-surface modelling, texturing, and real-time environment design. My keen eye for composition, detail, and atmosphere drives me to deliver high-quality, game-ready assets that enhance gameplay and narrative. Through my education and experience, I have honed my skills in various software and techniques that allow me to bring my artistic visions to life. I thrive in collaborative settings and enjoy working with teams to push the boundaries of creativity in game development.

Available to hire

I am an Environment Artist with a passion for creating immersive, realistic worlds that balance creativity with technical precision. I combine a strong foundation in fine art and visual storytelling with advanced skills in hard-surface modelling, texturing, and real-time environment design. My keen eye for composition, detail, and atmosphere drives me to deliver high-quality, game-ready assets that enhance gameplay and narrative.

Through my education and experience, I have honed my skills in various software and techniques that allow me to bring my artistic visions to life. I thrive in collaborative settings and enjoy working with teams to push the boundaries of creativity in game development.

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Language

English
Fluent
Turkish
Intermediate

Work Experience

Social Media Manager at E10 Pool Bar
July 1, 2024 - Present
Managed social media platforms, engaging with the audience, creating content, and analyzing engagement metrics to enhance the bar's online presence.
QC Assistant at Tower Garments LTD
May 1, 2013 - October 1, 2019
Assisted in quality control processes, ensuring that all products met established standards and specifications.
FOH and Marketing Supervisor at Duke of York's Picturehouse
November 1, 2019 - June 1, 2024
Oversaw front-of-house operations and marketing strategies, improving customer experience and engagement.

Education

MA GAME ART at ESCAPE STUDIOS
September 1, 2024 - September 1, 2025
BA MOVING IMAGE at UNIVERSITY OF BRIGHTON
September 1, 2014 - June 1, 2017
BTEC LEVEL 3: FILM & TV PRODUCTION at HIGHLANDS SIXTH FORM
September 1, 2010 - June 1, 2012
MA Game Art at Escape Studios
September 1, 2024 - September 1, 2025
BA Moving Image at University of Brighton
September 1, 2014 - June 1, 2017
BTEC Level 3: Film & TV Production at Highlands Sixth Form
September 1, 2010 - June 1, 2012

Qualifications

Add your qualifications or awards here.