Chadi Belbaz

Available to hire

I'm a 3D Character Artist I do Modeling/Sculpting/Likeness/Texturing/Shading/Lighting/Rendering and work on realistic and stylized characters for mobile, AAA games, cinematic, and 3D Printing.

About

I’m a 3D Character Artist I do Modeling/Sculpting/Likeness/Texturing/Shading/Lighting/Rendering and work on realistic and stylized characters for mobile, AAA games, cinematic, and 3D Printing.

  • 8 years' experience
  • Joined July 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Professional Services

Work experience· 11 roles

3D Character Artist · Team From Earth (Outsourcing Studio) / Refactor Games & Delphi Interactive (Developer)Jan 2026 – Dec 2026 · 1 yr

Create high-quality player facial likenesses. Sculpt realistic high-poly facial likenesses in ZBrush. Create PBR textures and skin materials for game-ready characters. Prepare and integrate character assets into Unreal Engine. Coordinate with the technical team to ensure assets meet engine requirements and performance constraints, while maintaining high visual fidelity and consistency across all player characters.

3D Character Artist · Team From Earth (Outsourcing Studio) | Refactor Games & Delphi Interactive (Developer)Jan 2026 – Present · 11 mos

Create high-quality player facial likenesses. Sculpt realistic high-poly facial likenesses in ZBrush. Create PBR textures and skin materials for game-ready characters. Prepare and integrate character assets into Unreal Engine. Work closely with the technical team to ensure assets meet engine requirements while respecting performance constraints and maintaining consistent, high visual fidelity across all player characters.

3D Render Artist · Minimpire Studio (Developer)Jan 2026 – Present · 11 mos

Create high-quality character renders for marketing, presentations, and promotional materials. Refine and improve in-game character assets for cinematic-quality rendering. Develop realistic lighting, materials, and shaders to enhance the visual presentation of stylized characters. Produce high-quality promotional images aligned with the project’s artistic direction. Collaborate with the director to meet visual standards for advertising and presentations, and optimize rendering workflows while maintaining exceptional visual quality.

3D Character Artist · Lucid Realm LTD (Outsourcing Studio) / Lightfury Games (Developer)Jan 2025 – Dec 2025 · 1 yr
3D Generalist · Quest Fox Studio (Outsourcing Studio)Jan 2025 – Present · 1 yr 11 mos
3D Character Artist · Lucid Realm LTD (Outsourcing Studio) | Lightfury Games (Developer)Jan 2025 – Present · 1 yr 11 mos
3D Generalist · Allcorrect Games (Outsourcing Studio)Jan 2024 – Present · 2 yrs 11 mos
Lead 3D Character Artist · MixEnix Studios (Outsourcing Studio)Jan 2023 – Dec 2025 · 3 yrs

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