Gameplay Programmer | Unity & Unreal | Combat, AI, Networked Multiplayer
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Iโm a Sri Lankan game developer with 4+ years of experience building gameplay systems, tools, and smooth-feeling mechanics across Unity (C#) and Unreal Engine (C++/Blueprints).
I specialize in:
๐ฎ Third-person action combat & controller feel
๐ค Game AI, navigations systems, boss encounters
๐ Online features with Firebase, PlayFab & Photon
๐ญ Cinematics, animation state machines & polish systems
๐งฑ Optimization for console-level performance
Highlights:
Developed multiple 3D action prototypes with parkour, dashes, hit reactions, and responsive melee combat
Built live-ops infrastructure for leaderboards, ads, coins, upgrades & analytics
Experience leading gameplay features from prototype โ production
Passionate about good game feel โ camera weight, hit stop, timing, anticipation โ the tiny things that make gameplay addictive.
Letโs build something unforgettable.
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