Gameplay Programmer | Unity & Unreal | Combat, AI, Networked Multiplayer Portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ I’m a Sri Lankan game developer with 4+ years of experience building gameplay systems, tools, and smooth-feeling mechanics across Unity (C#) and Unreal Engine (C++/Blueprints). I specialize in: 🎮 Third-person action combat & controller feel 🤖 Game AI, navigations systems, boss encounters 🌐 Online features with Firebase, PlayFab & Photon 🎭 Cinematics, animation state machines & polish systems 🧱 Optimization for console-level performance Highlights: Developed multiple 3D action prototypes with parkour, dashes, hit reactions, and responsive melee combat Built live-ops infrastructure for leaderboards, ads, coins, upgrades & analytics Experience leading gameplay features from prototype → production Passionate about good game feel — camera weight, hit stop, timing, anticipation — the tiny things that make gameplay addictive. Let’s build something unforgettable.

Chamath Nadeeshan

Gameplay Programmer | Unity & Unreal | Combat, AI, Networked Multiplayer Portfolio here: _Website not available. Sign in: https://www.twine.net/signup_ I’m a Sri Lankan game developer with 4+ years of experience building gameplay systems, tools, and smooth-feeling mechanics across Unity (C#) and Unreal Engine (C++/Blueprints). I specialize in: 🎮 Third-person action combat & controller feel 🤖 Game AI, navigations systems, boss encounters 🌐 Online features with Firebase, PlayFab & Photon 🎭 Cinematics, animation state machines & polish systems 🧱 Optimization for console-level performance Highlights: Developed multiple 3D action prototypes with parkour, dashes, hit reactions, and responsive melee combat Built live-ops infrastructure for leaderboards, ads, coins, upgrades & analytics Experience leading gameplay features from prototype → production Passionate about good game feel — camera weight, hit stop, timing, anticipation — the tiny things that make gameplay addictive. Let’s build something unforgettable.

Available to hire

Gameplay Programmer | Unity & Unreal | Combat, AI, Networked Multiplayer

Portfolio here: Website not available. Sign in: https://www.twine.net/signup

I’m a Sri Lankan game developer with 4+ years of experience building gameplay systems, tools, and smooth-feeling mechanics across Unity (C#) and Unreal Engine (C++/Blueprints).

I specialize in:
🎮 Third-person action combat & controller feel
🤖 Game AI, navigations systems, boss encounters
🌐 Online features with Firebase, PlayFab & Photon
🎭 Cinematics, animation state machines & polish systems
🧱 Optimization for console-level performance

Highlights:
Developed multiple 3D action prototypes with parkour, dashes, hit reactions, and responsive melee combat
Built live-ops infrastructure for leaderboards, ads, coins, upgrades & analytics
Experience leading gameplay features from prototype → production
Passionate about good game feel — camera weight, hit stop, timing, anticipation — the tiny things that make gameplay addictive.

Let’s build something unforgettable.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Sinhala, Sinhalese
Fluent

Work Experience

Game Programmer at Ninehermits Games
October 24, 2025 - August 31, 2025

Education

Bachelor of Science - ICT at University of Sri Jayawardhanapura
July 24, 2016 - December 19, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate