A self managed project consisting of a turn by turn tiled strategy game operating as part of a 3d environment.
The goal of this project was to tackle some of the issues I had observed with Civilization VI, a game by Firaxis Games, notably in regards to player simultaneous play within a multiplayer match as well as unequal starting positions for players while keeping what made the game fun, notably the customization of of game lobbies.
- Game Designer
- Game Developer
- UI Designer











