2D Animator and motion graphics artist based in Austin, Texas, specializing in hand-drawn and rigged character animation with strong emphasis on timing, weight, acting, and visual storytelling. I create production-ready characters, assets and supporting materials to keep animation pipelines consistent and on schedule. I also work as a freelance graphic designer and motion graphics professional, collaborating directly with clients to refine creative direction, incorporate feedback, and deliver polished final assets across animation and design projects.

Chelsea Miller

2D Animator and motion graphics artist based in Austin, Texas, specializing in hand-drawn and rigged character animation with strong emphasis on timing, weight, acting, and visual storytelling. I create production-ready characters, assets and supporting materials to keep animation pipelines consistent and on schedule. I also work as a freelance graphic designer and motion graphics professional, collaborating directly with clients to refine creative direction, incorporate feedback, and deliver polished final assets across animation and design projects.

Available to hire

2D Animator and motion graphics artist based in Austin, Texas, specializing in hand-drawn and rigged character animation with strong emphasis on timing, weight, acting, and visual storytelling. I create production-ready characters, assets and supporting materials to keep animation pipelines consistent and on schedule.

I also work as a freelance graphic designer and motion graphics professional, collaborating directly with clients to refine creative direction, incorporate feedback, and deliver polished final assets across animation and design projects.

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Work Experience

Lead Character Designer at Chelsea Miller
January 1, 2024 - May 31, 2024
Served as Lead Character Designer for an animated short and created original character concepts that became the final production designs. Animated 30 seconds of original rigged and hand-drawn 2D characters and visual effects while applying key animation principles. Worked with the production team to ensure designs supported animation goals and maintained consistency through development and feedback.
2D Animator at Chelsea Miller
January 1, 2024 - May 31, 2024
Animated approximately 30 seconds of original hand-drawn and rigged 2D character animation for a completed 5-minute animated short. Emphasized expressive acting, timing, weight, and visual storytelling. Created hand-drawn visual effects including smoke to enhance character performance and cinematic moments. Collaborated with directors and fellow animators to maintain character consistency, refine animation through feedback, and meet production deadlines. Produced production-ready character assets such as turnarounds and expression sheets to support the animation pipeline.
Graphic Designer & Motion Graphics Artist at Self-employed
January 1, 2021 - Present
Created motion graphics and animated visual content in collaboration with clients. Worked with clients to refine creative direction, incorporate feedback, and deliver polished final assets.

Education

Associate of Applied Science - Game Development, Animation, and Motion Graphics (2D Animation Specialization) at Austin Community College
January 11, 2030 - August 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet
    Chelsea Miller - The Bride - 2D Animation & Visual Development Portfolio
    The Bride is an original 2D animation and visual development project inspired by gothic horror, dark fairy tales, and the 1935 film Bride of Frankenstein. This portfolio project showcases the development of an original animated world from early concepts through finished designs and animation. I created the character designs, character explorations, environments, key story moments, and overall visual direction, with a focus on creating a cohesive style that could carry across both character and background work. The project includes character design and development, expression and pose exploration, background and environment design, storyboarding, keyframe development, 2D character animation, lip sync, and hand-drawn effects animation. Visually, I focused on balancing femininity and elegance with gothic and unsettling elements, using shape language, color, atmosphere, and expressive character acting to establish the project's identity. My Roles: Character Design • Visual Development • 2D Animation • Background Design • Storyboarding • Lip Sync • Hand-Drawn Effects animator characterdesign
    Chelsea Miller - 2D Animation Reel
    2026 2D Animation Demo Reel featuring hand-drawn and rigged character animation, lip sync, character design, background design, and hand-drawn effects animation. This reel includes work from original and collaborative projects, with a focus on expressive character performance, strong posing, timing, movement, and visual storytelling. My work spans the animation process from character design and development through final animation and effects. Skills featured: 2D Character Animation • Hand-Drawn Animation • Rigged Animation • Lip Sync • Character Design • Background Design • 2D Effects Animation animator 2D animator character designer