Available to hire
Hi, I’m Chirag Chadha, a 3D artist and designer currently pursuing a Master of Arts in Game Arts and Design at the University of Hertfordshire. I enjoy crafting modular cinematic environments, precision hard-surface models, and immersive AR assets, blending technical rigour with creative experimentation.
I’ve collaborated across design, engineering, and QA teams to deliver production-ready assets that meet real-world tolerances and performance constraints. I’m always eager to learn new tools and push the boundaries of real-time visuals.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Hindi
Fluent
English
Fluent
French
Advanced
Work Experience
3D Modeler Intern at Astarix Agency LLP
August 31, 2023 - September 9, 2025Created high- and low-poly 3D assets using Blender and 3D Coat. Applied textures, shaders, and UV unwrapping to prepare assets for AR use. Collaborated with web/AR team to ensure models met integration standards.
3D Modeler Intern at Astarix Agency LLP
August 1, 2023 - September 9, 2025Created high and low poly 3D assets using Blender and 3D Coat. Applied textures, shaders, and UV unwrapping to prepare assets for AR use. Collaborated with web/AR team to ensure models met integration standards.
3D Modeler Intern at Astarix Agency LLP
August 1, 2023 - September 9, 2025Created high and low poly 3D assets using Blender and 3D Coat. Applied textures, shaders, and UV unwrapping to prepare assets for AR use. Collaborated with web/AR team to ensure models met integration standards.
Quality Control Incharge at Yadav Enterprises
September 1, 2023 - February 1, 2024Conducted stress–strain testing, penetration tests, and impact resistance evaluations to assess helmet quality and compliance with safety standards. Analyzed test results to identify structural weaknesses and performance limitations in helmet designs. Collaborated with the CAD team to resolve design faults through geometry refinement and material optimization. Supported design optimization by correlating physical test data with CAD models, improving safety, durability, and manufacturing consistency.
3D Modeler Intern at Astrix Agency LLP
April 1, 2023 - August 1, 2023Created high- and low-poly 3D assets using Blender and 3D Coat for real-time and AR applications. Performed UV unwrapping, texturing, and shader setup with performance optimization and visual quality in mind. Collaborated with web and AR teams to ensure asset integration standards and technical constraints.
3D CAD Designer at GSP Superb Technology
April 1, 2024 - July 1, 2024Developed precision hard-surface models aligned with real-world tolerances and fabrication constraints by translating mechanical requirements into production-ready assemblies using Blender, supporting rapid prototyping cycles. Optimized off-road vehicle rim designs for 3D printing and carbon fiber fabrication through iterative geometry refinement and weight analysis, enabling improved structural performance while reducing material usage and supporting enhanced efficiency. Coordinated with electrical engineering and quality assurance teams to troubleshoot design inconsistencies, validate prototype performance, and accelerate approval cycles, improving overall product reliability and delivery timelines.
Concept Artist Intern at M8rix Experimental Technologies Private Limited
June 1, 2023 - November 1, 2023Developed concept art and visual mood boards using Photoshop and Blender to support early-stage environment ideation, aligning creative direction with project briefs, accelerating asset production readiness for downstream 3D modeling workflows.
3D Artist Intern at PixelTek Gaming Solutions Pvt. Ltd.
October 1, 2022 - April 1, 2023Created optimized game-ready assets using Blender and Substance Painter while executing UV mapping, texture baking, and mesh optimization, ensuring consistent visual quality, and stable performance across prototype gameplay environments.
Education
MA Game Arts and Design (Ongoing) at University of Hertfordshire
January 1, 2024 - December 31, 2025B.Tech. Mechanical & Automation Engineering at MAIT, GGSIPU – New Delhi, India
January 1, 2019 - December 31, 2023Master of Arts in Game Arts and Design at University of Hertfordshire
January 1, 2024 - January 1, 2025Bachelor of Technology in Mechanical & Automation Engineering at MAIT, GGSIPU
January 1, 2019 - January 1, 2023MA Game Arts and Design at University of Hertfordshire
January 1, 2024 - January 1, 2025B.Tech. Mechanical & Automation Engineering at MAIT, GGSIPU
January 1, 2019 - January 1, 2023MA Game Arts and Design at University of Hertfordshire
January 1, 2024 - January 1, 2025B.Tech. Mechanical & Automation Engineering at MAIT, GGSIPU
January 1, 2019 - January 1, 2023Bachelor of Technology at Maharaja Agrasen Institute of Technology (MAIT), GGSIPU, New Delhi, India
January 1, 2019 - January 1, 2023Master of Arts in Game Arts and Design at University of Hertfordshire, Hatfield, United Kingdom
September 1, 2024 - September 1, 2025Bachelor of Technology in Mechanical and Automation Engineering at Maharaja Agrasen Institute of Technology (MAIT), GGSIPU, New Delhi, India
August 1, 2019 - June 1, 2023Qualifications
Blender Fundamentals – GameDev.tv (Completed)
January 11, 2030 - September 9, 2025Unreal Engine 5 – Pixel Helmet (Completed)
January 11, 2030 - September 9, 2025Houdini Fundamentals – Rebelway (Completed)
January 11, 2030 - September 9, 2025Blender Fundamentals – GameDev.tv
January 11, 2030 - September 9, 2025Unreal Engine 5 – Pixel Helmet
January 11, 2030 - September 9, 2025Houdini Fundamentals – Rebelway
January 11, 2030 - September 9, 2025Blender Fundamentals – GameDev.tv
January 11, 2030 - September 9, 2025Unreal Engine 5 – Pixel Helmet
January 11, 2030 - September 9, 2025Houdini Fundamentals – Rebelway
January 11, 2030 - September 9, 2025Blender Fundamentals – GameDev.tv (Completed)
January 11, 2030 - September 9, 2025Unreal Engine 5 – Pixel Helmet (Completed)
January 11, 2030 - September 9, 2025Houdini Fundamentals – Rebelway (Completed)
January 11, 2030 - September 9, 2025Procedural game environment (Unreal engine and Houdini 2025)
January 1, 2025 - January 19, 2026Learn the ART of substance painter 2025
January 1, 2025 - January 19, 2026Unreal engine 5 (UE5): The complete beginner's course 2025
January 1, 2025 - January 19, 2026Unreal engine 4: Create a third person action adventure 2022
January 1, 2022 - January 19, 2026Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education, Professional Services, Manufacturing
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