I'm a self-taught and creative motion designer with dual citizenship in Canada and the United States. I adapt quickly to new environments and value attention to detail, organization, and punctuality. During my years in post-production college, I learned crucial lessons about respecting deadlines, delivering high-quality work, and collaborating effectively. I specialized in 2D and 3D animation for events and mapping projects, collaborating with lead motion designers who assigned tasks to be completed on deadlines and adjusted client requests. I honed my skills in After Effects and gained proficiency in Unreal Engine 5 and Blender while working on immersive experiences.

Chloé Gauvin-Bourassa

I'm a self-taught and creative motion designer with dual citizenship in Canada and the United States. I adapt quickly to new environments and value attention to detail, organization, and punctuality. During my years in post-production college, I learned crucial lessons about respecting deadlines, delivering high-quality work, and collaborating effectively. I specialized in 2D and 3D animation for events and mapping projects, collaborating with lead motion designers who assigned tasks to be completed on deadlines and adjusted client requests. I honed my skills in After Effects and gained proficiency in Unreal Engine 5 and Blender while working on immersive experiences.

Available to hire

I’m a self-taught and creative motion designer with dual citizenship in Canada and the United States. I adapt quickly to new environments and value attention to detail, organization, and punctuality.

During my years in post-production college, I learned crucial lessons about respecting deadlines, delivering high-quality work, and collaborating effectively. I specialized in 2D and 3D animation for events and mapping projects, collaborating with lead motion designers who assigned tasks to be completed on deadlines and adjusted client requests. I honed my skills in After Effects and gained proficiency in Unreal Engine 5 and Blender while working on immersive experiences.

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Language

French
Fluent
English
Fluent

Work Experience

Motion Designer at Normal Studio
May 2, 2022 - June 20, 2024
Self-taught motion design work using After Effects, Premiere Pro, Illustrator, Blender, and Unreal Engine; developed immersive experiences; polished file workflows; collaborated with multiple stakeholders; consistently met deadlines and refined client requests.
Motion Designer at AlloProf
July 1, 2024 - October 1, 2024
Adapted motion design and 2D animation videos to preserve AlloProf's visual identity and content; followed established production workflows; organized files; managed each phase of the creation process.

Education

DEC in Post-Production at Cégep de Jonquière
January 1, 2019 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education