DAWID CHOPOTWY is a 3D artist and VR developer with an M.A. in Fine Arts (Intermedia & Multimedia). Since 2013, he has been building real-time and 3D workflows that combine artistic practice with technical problem-solving. He is currently developing an original VR game in Unreal Engine 5 independently, handling creative direction, 3D production, and implementation. His professional background includes 3D asset creation, real-time rendering, animation, lighting, and video/post-production work for clients and studios.

Dawid Chopotwy

DAWID CHOPOTWY is a 3D artist and VR developer with an M.A. in Fine Arts (Intermedia & Multimedia). Since 2013, he has been building real-time and 3D workflows that combine artistic practice with technical problem-solving. He is currently developing an original VR game in Unreal Engine 5 independently, handling creative direction, 3D production, and implementation. His professional background includes 3D asset creation, real-time rendering, animation, lighting, and video/post-production work for clients and studios.

Available to hire

DAWID CHOPOTWY is a 3D artist and VR developer with an M.A. in Fine Arts (Intermedia & Multimedia). Since 2013, he has been building real-time and 3D workflows that combine artistic practice with technical problem-solving.

He is currently developing an original VR game in Unreal Engine 5 independently, handling creative direction, 3D production, and implementation. His professional background includes 3D asset creation, real-time rendering, animation, lighting, and video/post-production work for clients and studios.

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Language

English
Fluent
Spanish; Castilian
Advanced
Polish
Fluent

Work Experience

Independent 3D Artist & VR Developer at Independent
January 1, 2024 - Present
Developing an original VR game in Unreal Engine 5 independently. Manages the complete creative and technical product pipeline: creating and integrating 3D assets, environments, and interactive systems; handling real-time implementation and overall game production from direction to in-engine deployment.
Video Editor at Belmion Inversiones S.L.
January 1, 2023 - January 1, 2024
Edited and produced video content, including animations and sound editing. Worked on video edition tasks such as creating and preparing footage, managing visual output for client deliveries, and contributing to post-production processes. Also involved in photo and video editing responsibilities.
3D Generalist at Convidera GmbH
January 1, 2020 - January 1, 2023
Created 3D/2D showroom assets and environments, delivering animation, product presentation content, lighting, and virtual tours. Produced real-time rendering outputs and supported virtual experiences by building assets, preparing scenes, and integrating visual elements for presentation.

Education

M.A. in Fine Arts — Intermedia & Multimedia at Nicolaus Copernicus University, Toruń
October 1, 2008 - September 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet