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Highly passionate Game Developer.
Proficient across multiple disciplines - programming, game design, creative design & UI/UX - I thrive on using my cross-disciplinary knowledge efficiently, seeing the connections between fields and leveraging them to create better, more cohesive games.
My work blends creativity with technical skill, with a focus on engaging mechanics and memorable experiences.
Always learning, always experimenting, I aim to push games beyond entertainment into meaningful experiences.”
Experience Level
Language
English
Advanced
Czech
Fluent
Work Experience
Software Developer at Proconom
February 10, 2019 - February 10, 2021•Development of ERP system in .NET framework for ERP system. (C# programming);
•Development & adjustments based on customer requirements;
•UI/UX design and implementation;
Space Rush at Space Rush
August 28, 2025 - April 10, 2025Rogue-lite "twin-stick shooter" style game.
• Designing game features and systems - Playable Characters, Enemies, Abilities & Upgrade, Level Design, Creative
Design.
• Designing and implementing codebase for gameplay mechanics.
• Leading a small team of 3D artists - collaborating on visual design and ensuring it matches the game's
requirements.
• Working with junior Unity developers.
• Maintaining version control (Plastic SCM)
Education
Qualifications
Industry Experience
Gaming, Computers & Electronics, Other
Experience Level
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