Hi, I’m Chris McFall, a versatile Technical Artist, Animator and Rigger with over 15 years of commercial experience in animation production. I bridge creative vision and technical execution, specialising in advanced rigging, Python-based tooling, Animation and Pipeline. I love collaborating with teams to push the boundaries of character performance. I’m a proactive collaborator and mentor, always exploring new techniques and tools to expand what’s possible in character animation. Whether leading pipeline projects, building bespoke rigging systems, or mentoring teams, I aim to empower artists to deliver expressive, polished performances while keeping production efficient.

Chris McFall

Hi, I’m Chris McFall, a versatile Technical Artist, Animator and Rigger with over 15 years of commercial experience in animation production. I bridge creative vision and technical execution, specialising in advanced rigging, Python-based tooling, Animation and Pipeline. I love collaborating with teams to push the boundaries of character performance. I’m a proactive collaborator and mentor, always exploring new techniques and tools to expand what’s possible in character animation. Whether leading pipeline projects, building bespoke rigging systems, or mentoring teams, I aim to empower artists to deliver expressive, polished performances while keeping production efficient.

Available to hire

Hi, I’m Chris McFall, a versatile Technical Artist, Animator and Rigger with over 15 years of commercial experience in animation production. I bridge creative vision and technical execution, specialising in advanced rigging, Python-based tooling, Animation and Pipeline. I love collaborating with teams to push the boundaries of character performance.

I’m a proactive collaborator and mentor, always exploring new techniques and tools to expand what’s possible in character animation. Whether leading pipeline projects, building bespoke rigging systems, or mentoring teams, I aim to empower artists to deliver expressive, polished performances while keeping production efficient.

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Language

English
Fluent

Work Experience

Founder & Technical Director at Hollowpixel Studio/Academy
January 1, 2021 - Present
Founded Hollowpixel Studio/Academy and led technical direction; established the UK's first Animation Apprenticeship and led technical direction on original IP 'GASTRONAUTS'.
Freelance Technical Artist & Filmmaker at Hollowpixel Studio/Academy
January 1, 2012 - January 1, 2021
Provided freelance technical artistry and filmmaking services; developed bespoke pipelines and produced animation content.
Technical Consultant & Rigger at Blue Zoo Studios
January 1, 2021 - January 1, 2022
Project: Sinking Feeling & Anoro; engineered high‑level rigging solutions, including the SplineRigger Add‑on and 2D Grease Pencil facial rigs; spoke at Blender Conference; mentored bootcamp participants.
Pipeline Consultant & Technical Support at Calon Studios
January 1, 2020 - January 1, 2020
Optimized the Blender/Grease Pencil pipeline for Sali Mali (S4C/BBC), focusing on palette management and 2D-in-3D workflow efficiency.

Education

MA Moving Image (Film) at University of South Wales
January 11, 2030 - April 14, 2026
BA (Hons) Visual Communications at University of Glamorgan
January 11, 2030 - April 14, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services