Christian Ivan Del Muro Mariscal recently studied 3D modeling and animation at BCIT in Vancouver, Canada, who aims to become a senior environment and texturing artist in the videogame industry. Chris is a former architect from México focused on project development designs from residences to apartments, office buildings, warehouses, stores, etc. Having one of these projects published as a project collaborator on the architectural webpage "Arch Daily” (_Website not available. Sign in: https://www.twine.net/signup_ This career took his love for the creative process, design, and modeling to turn it into the first step of his new path in life that involves another of his passions: video games. Now with the knowledge he has acquired throughout the BCIT program, and with the help of his instructors, he is prepared to start his new career as a modeler and texturing artist and grow, from a professional perspective. Although he greatly enjoys 3D arts, like all stages of a prop or environment model development including sculpting, UVs, texturing, lighting and rendering, or photogrammetry, and videogame design, he also spends his free time drawing, oil painting, and hanging out with his wife and dogs.

Christian Ivan Del Muro Mariscal

Christian Ivan Del Muro Mariscal recently studied 3D modeling and animation at BCIT in Vancouver, Canada, who aims to become a senior environment and texturing artist in the videogame industry. Chris is a former architect from México focused on project development designs from residences to apartments, office buildings, warehouses, stores, etc. Having one of these projects published as a project collaborator on the architectural webpage "Arch Daily” (_Website not available. Sign in: https://www.twine.net/signup_ This career took his love for the creative process, design, and modeling to turn it into the first step of his new path in life that involves another of his passions: video games. Now with the knowledge he has acquired throughout the BCIT program, and with the help of his instructors, he is prepared to start his new career as a modeler and texturing artist and grow, from a professional perspective. Although he greatly enjoys 3D arts, like all stages of a prop or environment model development including sculpting, UVs, texturing, lighting and rendering, or photogrammetry, and videogame design, he also spends his free time drawing, oil painting, and hanging out with his wife and dogs.

Available to hire

Christian Ivan Del Muro Mariscal recently studied 3D modeling and animation at BCIT in Vancouver, Canada, who aims to become a senior environment and texturing artist in the videogame industry.

Chris is a former architect from México focused on project development designs from residences to apartments, office buildings, warehouses, stores, etc. Having one of these projects published as a project collaborator on the architectural webpage "Arch Daily” (Website not available. Sign in: https://www.twine.net/signup

This career took his love for the creative process, design, and modeling to turn it into the first step of his new path in life that involves another of his passions: video games.
Now with the knowledge he has acquired throughout the BCIT program, and with the help of his instructors, he is prepared to start his new career as a modeler and texturing artist and grow, from a professional perspective.

Although he greatly enjoys 3D arts, like all stages of a prop or environment model development including sculpting, UVs, texturing, lighting and rendering, or photogrammetry, and videogame design, he also spends his free time drawing, oil painting, and hanging out with his wife and dogs.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner

Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Architectural Project Manager at Campos Architects
March 31, 2011 - January 31, 2015
Coordinated architectural projects to deliver schedules. Met with clients to define needs. Developed architectural designs from early stages to final project. Organized internal meetings to delegate responsibilities to the work team. Coached newly hired employees and interns while observing progress. Developed 3D project visuals for client presentations.
Architectural Assistant, 3D Visualizer at Campos Architects
March 31, 2011 - January 31, 2015
Provided admin support to senior architectural staff and produced digital and physical conceptual models. Facilitated client involvement in design processes with direct contact and support. Submitted ideas as part of design processes. Prepared blueprints using computer-aided design programs such as AutoCAD. Completed site measurements and gathered details of components to facilitate accurate design. Recommended minor adaptations and modifications to complete working drawings sets.

Education

Bachelor's degree in Architecture at University of Guadalajara
February 1, 2006 - December 1, 2011
Diploma in 3D Modeling, Art and Animation at British Columbia Institute of Technology
August 2, 2022 - May 1, 2024

Qualifications

3D Modeling, Art and Animation Diploma
September 1, 2022 - April 1, 2024

Industry Experience

Real Estate & Construction, Professional Services, Education, Media & Entertainment, Other
    The Hideout 2024
    Final project for my 18 month 3D program at BCIT. Consisting in develop a full Demo reel showcasing the skills learned throughout the program, concept, modeling, texturing, lighting, camera setting, etc. using industry standard software such as Autodesk Maya, Adobe Substance Painter, Zbrush, Unreal Engine. Music: "Important to be aware" by Unworn