For what I burn:
I have always been very interested in films and realised early on that the topic of 3D-Modells and how to bring them to life fascinates me the most. Every Modell is unique and offers its own challanges.
Therefore, my passion is the creation/preparation of 3D-Models and textures. For this, I use softwares such as Maya, Photoshop, Illustrator and Unreal Engine. Alternatively, I can also work with 3DsMax, Substance Painter, and Substance Sampler.
On the side I also support tasks like Shading, Exposures, Rendering (VRay, Redshift, Lumen, Pathtracing), Compositing (Aftereffects, Nuke), Video-Editing (Premiere) and Animation.
During my professional work other areas that use 3D-Modells also caught my interest. Due to that I also created/edited 3D-Modells for Advertisements, Web-Applications, VR, AR, MR, Architecture and Games.
If I have piqued your interest, you can view examples of my work in my Portfolio at Website not available. Sign in: https://www.twine.net/signup
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