For what I burn: I have always been very interested in films and realised early on that the topic of 3D-Modells and how to bring them to life fascinates me the most. Every Modell is unique and offers its own challanges. Therefore, my passion is the creation/preparation of 3D-Models and textures. For this, I use softwares such as Maya, Photoshop, Illustrator and Unreal Engine. Alternatively, I can also work with 3DsMax, Substance Painter, and Substance Sampler. On the side I also support tasks like Shading, Exposures, Rendering (VRay, Redshift, Lumen, Pathtracing), Compositing (Aftereffects, Nuke), Video-Editing (Premiere) and Animation. During my professional work other areas that use 3D-Modells also caught my interest. Due to that I also created/edited 3D-Modells for Advertisements, Web-Applications, VR, AR, MR, Architecture and Games. If I have piqued your interest, you can view examples of my work in my Portfolio at _Website not available. Sign in: https://www.twine.net/signup_

CSimon_3D

PRO

For what I burn: I have always been very interested in films and realised early on that the topic of 3D-Modells and how to bring them to life fascinates me the most. Every Modell is unique and offers its own challanges. Therefore, my passion is the creation/preparation of 3D-Models and textures. For this, I use softwares such as Maya, Photoshop, Illustrator and Unreal Engine. Alternatively, I can also work with 3DsMax, Substance Painter, and Substance Sampler. On the side I also support tasks like Shading, Exposures, Rendering (VRay, Redshift, Lumen, Pathtracing), Compositing (Aftereffects, Nuke), Video-Editing (Premiere) and Animation. During my professional work other areas that use 3D-Modells also caught my interest. Due to that I also created/edited 3D-Modells for Advertisements, Web-Applications, VR, AR, MR, Architecture and Games. If I have piqued your interest, you can view examples of my work in my Portfolio at _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

For what I burn:
I have always been very interested in films and realised early on that the topic of 3D-Modells and how to bring them to life fascinates me the most. Every Modell is unique and offers its own challanges.

Therefore, my passion is the creation/preparation of 3D-Models and textures. For this, I use softwares such as Maya, Photoshop, Illustrator and Unreal Engine. Alternatively, I can also work with 3DsMax, Substance Painter, and Substance Sampler.

On the side I also support tasks like Shading, Exposures, Rendering (VRay, Redshift, Lumen, Pathtracing), Compositing (Aftereffects, Nuke), Video-Editing (Premiere) and Animation.

During my professional work other areas that use 3D-Modells also caught my interest. Due to that I also created/edited 3D-Modells for Advertisements, Web-Applications, VR, AR, MR, Architecture and Games.

If I have piqued your interest, you can view examples of my work in my Portfolio at Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent
German
Fluent

Work Experience

Freelance 3D-Artist at Selfemployed
October 17, 2025 - Present
3D-Developer at TEMA Technologie Marketing AG
October 17, 2025 - Present
Freelance 3D-Artist at Selfemployed
October 17, 2025 - Present
Junior 3D-Artist at Kemweb
October 17, 2025 - Present
Intern at Parasol Island
October 17, 2025 - Present
Intern assistent with main ativities in 3D-modelling and texturing Support in shading, lighting, rendering and compositing
Intern at Parasol Island
October 17, 2025 - Present
Intern assistent with main ativities in 3D-modelling and texturing Support in shading, lighting, rendering and compositing
Intern at Parasol Island
September 1, 2015 - April 3, 2017
Intern assistent with main ativities in 3D-modelling and texturing Support in shading, lighting, rendering and compositing

Education

Master of Science with Merit at University of Bradford
September 1, 2014 - September 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Other, Media & Entertainment
    uniE608 AI Works 2025
    Diverse works using generative AI to create and edit images, videos and 3D-modells, using web-based tools as well as creating my own workflows
    uniE608 Private Project Coffeeshop
    For this project I first filmed the environment. Afterwards I created the 3D-modells of items seen on the table as well as the textures and set up the lighting and shading. In the next step I added the particle system for the smoke. After rendering the 3D-scene I integtrated its footage into the filmed one and added the final touches to get the final look.
    uniE608 Private project product visualisation
    I created the 3D-modell. After UV-Unwrapping it I textured it as well as set up the lighting and the shading. After rendering the 3D-scene I applied the final touches to achieve the final look.
    uniE608 Still life in 3D
    I modelled the entire scenerie based on an image, which included shading, texturing, sculpting and lighting. After rendering the 3D-scene the final touches were applied to achieve the final look.