Cannes featured storyboard artist, concept designer, and award winning comic book illustrator with over a decade of professional experience in cinematic composition, advanced anatomy, and visual storytelling.
What I do
• Bridge film production with sequential art by delivering camera ready visual plans for directors and producers.
• Produce panels that read clearly for blocking, pacing, and emotional beats under strict production deadlines.
• Work efficiently across film, TV, and print with a production oriented mindset.
Selected work and credits
• Space Racer — NASA supported feature showcased at Cannes 2022 — Lead Storyboard Artist.
• Byron — full length feature storyboard work.
• James Carman — award winning director and cinematographer, known for The Hidden Hand and festival winning documentary work. Delivered cinematography driven storyboards for his short film production.
• Evan Werbin — producer with credits including the Sonic the Hedgehog franchise. Designed biologically grounded creature anatomies for upcoming horror projects.
• Subterfuge — 90 plus panel action and stunt sequences (Dir. Dewayne Irving).
• Devin Bienvenido — veteran TV director with credits including Law and Order SVU. Delivered 140 plus noir driven emotional panels.
• Ghost Writer — award winning horror anthology illustration, recognized for its noir atmosphere and pacing.
• Additional sequential art work for multiple independent projects.
Core comic art profile
• Skilled in dynamic figures, motion heavy staging, and high impact panel flow.
• Deep familiarity with the Marvel DC tradition and its narrative grammar.
• Influenced by John Buscema, Frank Frazetta, Greg Smallwood, and David Finch, while maintaining a personal signature style in storytelling and inking.
Expertise
• Visual storytelling, camera placement, blocking, and scene pacing.
• Sequential art ranging from mainstream American styles to original signature work.
• Advanced anatomy driven character and creature design.
• Production aligned storyboard development tailored to on set needs.
Working principles and tools
• Efficient digital workflow using Procreate and Clip Studio Paint.
• Hand crafted visual language with no generative AI and no shortcuts.
• Craft developed through more than 20000 hours of drawing.
Selected collaborators: Erik Bernard, Evan Werbin, James Carman, Brandi A. Hughes, Devin Bienvenido, Dewayne Irving.
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