I am a 3D computer graphics artist and video ad designer with six years of professional experience in lighting, rendering, compositing, and visual effects. I specialise in Autodesk Maya and have additional experience with Unreal Engine, Adobe After Effects, and digital production workflows. I enjoy creating engaging visuals for games, animation, and advertising, combining technical skills with artistic problem-solving. I am also passionate about sharing my knowledge and experience with students through art education and hands-on creative projects.…

Claude Cheah

I am a 3D computer graphics artist and video ad designer with six years of professional experience in lighting, rendering, compositing, and visual effects. I specialise in Autodesk Maya and have additional experience with Unreal Engine, Adobe After Effects, and digital production workflows. I enjoy creating engaging visuals for games, animation, and advertising, combining technical skills with artistic problem-solving. I am also passionate about sharing my knowledge and experience with students through art education and hands-on creative projects.…

Next availability:
September 30, 2026

I am a 3D computer graphics artist and video ad designer with six years of professional experience in lighting, rendering, compositing, and visual effects. I specialise in Autodesk Maya and have additional experience with Unreal Engine, Adobe After Effects, and digital production workflows.

I enjoy creating engaging visuals for games, animation, and advertising, combining technical skills with artistic problem-solving. I am also passionate about sharing my knowledge and experience with students through art education and hands-on creative projects.

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Language

English
Fluent
Chinese
Intermediate
Chinese
Intermediate
Malay
Advanced

Work Experience

Senior Art Teacher at Tree Art International
November 1, 2023 - Present
Communicated effectively with parents about their child’s progress in the arts program, addressed concerns and suggestions for improvement; created and managed teaching materials using both traditional and digital media; maintained detailed student records ensuring data privacy compliance; fostered a positive, inclusive classroom environment enabling students to express themselves freely through art.
Video Ad Designer at I GOT GAMES
December 31, 2022 - June 15, 2023
Created video game advertisements for the company's product using Unreal Engine. Collaborated on content, scenery, animation, visual & sound effects, and UI that required in the Ad video.
Senior Lighting & Compositing Artist at Spaceshep Studio
January 1, 2021 - January 1, 2022
Created benchmark master composites for the team, worked on tests for project bidding, and reviewed shots to identify and resolve visual issues.
Lighting & Compositing Artist at Polygon Pictures
July 15, 2015 - August 4, 2021
Applied lighting setups and compositing techniques to enhance storytelling through visuals. Used tools such as Nuke, Maya, and proprietary render systems in a team-based production environment. Worked with large asset libraries and followed naming conventions, developing precision and process discipline. Optimized render settings for final output, reducing overall processing time without sacrificing quality.

Education

Diploma in Digital Animation at The One Academy
January 1, 2012 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment, Professional Services, Gaming, Software & Internet, Computers & Electronics
    Red Packet Design & Illustration

    This red packet design combines the playful world of Pokémon with traditional Lunar New Year symbolism, created to celebrate the Year of the Horse.

    The concept draws inspiration from the horse’s associations with energy, progress, strength, and good fortune, incorporating horse-inspired Pokémon characters into a festive visual narrative. Traditional red and gold elements are reinterpreted through a contemporary illustration style, balancing the recognizable Pokémon aesthetic with the celebratory atmosphere of Lunar New Year.

    The project focuses on character illustration, composition, colour harmony, packaging design, and cultural adaptation, with the goal of transforming a traditional red packet into a fun and collectible design that appeals to both Pokémon fans and younger audiences.

    Fan Art Illustration

    The artwork was developed from initial sketches and composition studies to colour blocking and final rendering.

    This project focuses on composition, environmental storytelling, lighting, colour harmony, atmospheric perspective, and digital painting, demonstrating my process of developing an initial concept into a polished final illustration.