I am a screenwriter with four years of experience as Video Game Narrative Designer. I am well-versed in the techniques and theories of modern narration, the editorial trades and work as a script writer for video games, film, comics, and similar. I am mainly looking for interesting projects in the field of storytelling with whom I can collaborate to enrich my wealth of experience.
I am also available for ghostwriting, text editing, proofreading and related work. My recent work includes designing and drafting screenplays and writing Game Design Documents, creating character designs and backstories, gathering and checking sources for setting creation, drafting in-game dialogues and item descriptions, and collaborating with Level Design, Environment Art and Production to create game levels. I have used Unreal Engine 5 to test and implement narrative ideas and have contributed to game testing and bug reporting between 2022 and 2025 at Sedleo Studio.
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