As a UI/UX Designer and Programmer, I strive to bridge the gap between functionality and experience crafting digital products that are both intuitive for users and efficient for developers. My background spans gameplay systems, user interface development, manual QA testing, and rapid prototyping across platforms including Unity and Unreal Engine.
I specialize in designing interactive experiences that balance technical performance with user-centered design. Whether building interfaces for dashboards, games, or VR/XR environments, I bring a developer’s precision and a designer’s empathy to every project. My toolkit includes C++, C#, Figma, Selenium, and agile tools like Jira.
I’m always looking to push the boundaries of usability and emerging tech. You can explore some of my projects here: Website not available. Sign in: https://www.twine.net/signup
Currently open to full-time roles or internships in UI/UX development, front-end engineering, or immersive design either NYC-based or remote.
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