Hi, I’m Conor Goodchild, a 3D rigger and Unreal Engine generalist with over six years in the film industry at Alt.VFX / Cosmic Dino. I’ve worked on six feature films and numerous TV shows and adverts, focusing on rigging, modeling, and asset pipelines. I’ve contributed to projects including The Bluey Movie (2027), The Power of the Dog, True Spirit, FOE, Pout Pout Fish, and Never Ending Pillow Fort (2027), plus crowd scenes and VR-related work in Unreal Engine. I graduated with Distinction from Queensland University of Technology, majoring in Animation. I’ve collaborated with 3P Studio as a 3D Generalist, exploring diverse areas such as advertising projects, Unreal Engine crowd scenes, and VR initiatives. I’m always on the lookout for the next project, personal or collaborative.

Conor Goodchild

Hi, I’m Conor Goodchild, a 3D rigger and Unreal Engine generalist with over six years in the film industry at Alt.VFX / Cosmic Dino. I’ve worked on six feature films and numerous TV shows and adverts, focusing on rigging, modeling, and asset pipelines. I’ve contributed to projects including The Bluey Movie (2027), The Power of the Dog, True Spirit, FOE, Pout Pout Fish, and Never Ending Pillow Fort (2027), plus crowd scenes and VR-related work in Unreal Engine. I graduated with Distinction from Queensland University of Technology, majoring in Animation. I’ve collaborated with 3P Studio as a 3D Generalist, exploring diverse areas such as advertising projects, Unreal Engine crowd scenes, and VR initiatives. I’m always on the lookout for the next project, personal or collaborative.

Available to hire

Hi, I’m Conor Goodchild, a 3D rigger and Unreal Engine generalist with over six years in the film industry at Alt.VFX / Cosmic Dino. I’ve worked on six feature films and numerous TV shows and adverts, focusing on rigging, modeling, and asset pipelines. I’ve contributed to projects including The Bluey Movie (2027), The Power of the Dog, True Spirit, FOE, Pout Pout Fish, and Never Ending Pillow Fort (2027), plus crowd scenes and VR-related work in Unreal Engine.

I graduated with Distinction from Queensland University of Technology, majoring in Animation. I’ve collaborated with 3P Studio as a 3D Generalist, exploring diverse areas such as advertising projects, Unreal Engine crowd scenes, and VR initiatives. I’m always on the lookout for the next project, personal or collaborative.

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Language

English
Fluent

Work Experience

Junior Rigger / 3D Artist at Alt.VFX
January 1, 2020 - Present
Contributed to six feature films and various TV shows and adverts; responsible for rigging and 3D asset work; involved in Unreal Engine crowd scenes and the Unreal Engine VR Fleet Space Project.
3D Generalist at Freelance & Game Dev
January 1, 2023 - Present
Freelance work and game development with 3D generalist tasks across films, ads, and indie projects.
Rigging Artist at Cosmic Dino
April 22, 2024 - Present
Rigger for Characters Props and Environments both custom, advanced skeleton and mgear

Education

Bachelor of Games and Interactive Environment at Queensland University of Technology
January 1, 2020 - December 31, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet