Hi there! I'm Corey Lyman, a VR/AR/XR software developer with 5+ years of experience building interactive simulations, training modules, and immersive environments in Unity and Unreal Engine. I specialize in C# and C++ programming, rapid prototyping, and human-systems-focused simulation design. I love collaborating with cross-functional engineering and stakeholder teams to translate mission requirements into high-impact solutions for NASA-adjacent and government projects. I'm passionate about leveraging virtual environments to solve complex experimental and operational challenges, and I enjoy mentoring others through hands-on development cycles.

Corey Lyman

Hi there! I'm Corey Lyman, a VR/AR/XR software developer with 5+ years of experience building interactive simulations, training modules, and immersive environments in Unity and Unreal Engine. I specialize in C# and C++ programming, rapid prototyping, and human-systems-focused simulation design. I love collaborating with cross-functional engineering and stakeholder teams to translate mission requirements into high-impact solutions for NASA-adjacent and government projects. I'm passionate about leveraging virtual environments to solve complex experimental and operational challenges, and I enjoy mentoring others through hands-on development cycles.

Available to hire

Hi there! I’m Corey Lyman, a VR/AR/XR software developer with 5+ years of experience building interactive simulations, training modules, and immersive environments in Unity and Unreal Engine. I specialize in C# and C++ programming, rapid prototyping, and human-systems-focused simulation design.

I love collaborating with cross-functional engineering and stakeholder teams to translate mission requirements into high-impact solutions for NASA-adjacent and government projects. I’m passionate about leveraging virtual environments to solve complex experimental and operational challenges, and I enjoy mentoring others through hands-on development cycles.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Software Developer / Unity Engineer at Innovation Inc. (i3)
August 1, 2019 - June 1, 2022
Led VR simulation development for U.S. Army Apache training modules, integrating Human Systems Integration principles for realistic task workflows. Updated legacy training frameworks with modern Unity UI/UX systems, increasing usability and reducing load times. Collaborated with engineers and SMEs to translate mission requirements into immersive simulations. Conducted VR/AR testing, troubleshooting, and iterative design for cloud-based deployment.
Remote Game Design & Development Instructor at Game-U
February 1, 2023 - February 1, 2025
Instructed students in Unity C# and Unreal Engine development for VR/AR/XR projects. Designed interactive gameplay mechanics and training scenarios for educational simulation purposes. Mentored learners through full development cycles, from prototyping to deployment.
Front-End Game Developer / Support Engineer at PokerGo (Poker Central)
June 1, 2022 - December 1, 2022
Refactored Unity C# mobile application for stability and performance improvements. Implemented new UI/UX systems and prototyped gameplay mechanics for enhanced user engagement. Integrated SQL databases and socket-based communications into the application backend.

Education

B.S. in Computer Science (Game Design Focus) at Full Sail University
January 1, 2016 - January 1, 2019
A.S. IT Networking & Security at University of Phoenix
January 1, 2011 - January 1, 2012

Qualifications

Secret Security Clearance
January 11, 2030 - January 27, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Government