With over 16+ years of experience writing, designing and producing high-quality interactive entertainment, I’m a hands-on writer and narrative designer who thrives on collaboration. I’m an experienced communicator and collaborator, easily working with design, art and production teams to ensure every aspect of a project forms a complete, compelling narrative. I consistently deliver quality results on time. I have been recognized with industry awards (D.I.C.E., Immersive Reality Game of the Year, etc.) and have written experiences for major titles such as World of Tanks console port. I wrote in-game dialogue and narrative design across PC and console, mentored junior team members, and represented the Story Team in VO recording sessions. I enjoy spearheading narrative direction and creating story documentation that keeps teams aligned.

Cory Lanham

PRO

With over 16+ years of experience writing, designing and producing high-quality interactive entertainment, I’m a hands-on writer and narrative designer who thrives on collaboration. I’m an experienced communicator and collaborator, easily working with design, art and production teams to ensure every aspect of a project forms a complete, compelling narrative. I consistently deliver quality results on time. I have been recognized with industry awards (D.I.C.E., Immersive Reality Game of the Year, etc.) and have written experiences for major titles such as World of Tanks console port. I wrote in-game dialogue and narrative design across PC and console, mentored junior team members, and represented the Story Team in VO recording sessions. I enjoy spearheading narrative direction and creating story documentation that keeps teams aligned.

Available to hire

With over 16+ years of experience writing, designing and producing high-quality interactive entertainment, I’m a hands-on writer and narrative designer who thrives on collaboration. I’m an experienced communicator and collaborator, easily working with design, art and production teams to ensure every aspect of a project forms a complete, compelling narrative. I consistently deliver quality results on time.

I have been recognized with industry awards (D.I.C.E., Immersive Reality Game of the Year, etc.) and have written experiences for major titles such as World of Tanks console port. I wrote in-game dialogue and narrative design across PC and console, mentored junior team members, and represented the Story Team in VO recording sessions. I enjoy spearheading narrative direction and creating story documentation that keeps teams aligned.

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Language

English
Fluent

Work Experience

Writer / Narrative Designer at World of Tanks Console Port / Wargaming
January 1, 2014 - December 31, 2015
Wrote New Player Experience for World of Tanks console port; wrote in-game dialogue for console and PC; performed narrative design tasks; collaborated across Level Design, Art, Cinematics and Audio to ensure high-quality narrative; created lore/documents, pitch documents; mentored junior members of the Narrative team; represented Story Team in VO recording sessions.
Writer / Narrative Designer at Various Studios
January 1, 2009 - December 31, 2011
Wrote narrative scripts for game play sequences and cinematic moments; collaborated with design, art, and production teams; created lore, pitch documents; contributed to VO sessions; helped develop overall narrative direction.
Writer / Narrative Designer at QR for Website
January 1, 2015 - December 31, 2021
Wrote narrative scripts for game play sequences and cinematic moments; collaborated with studio leaders and other writers to develop overall narrative direction; created and maintained story documentation; steered VO recording sessions; mentored junior members of the Narrative team.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment