With over 16+ years of experience writing, designing and producing high-quality interactive entertainment, I’m a hands-on writer and narrative designer who thrives on collaboration. I’m an experienced communicator and collaborator, easily working with design, art and production teams to ensure every aspect of a project forms a complete, compelling narrative. I consistently deliver quality results on time.
I have been recognized with industry awards (D.I.C.E., Immersive Reality Game of the Year, etc.) and have written experiences for major titles such as World of Tanks console port. I wrote in-game dialogue and narrative design across PC and console, mentored junior team members, and represented the Story Team in VO recording sessions. I enjoy spearheading narrative direction and creating story documentation that keeps teams aligned.
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