Hi, I’m Timothy Rizal Wee. I enjoy creating engaging entertainment experiences. With creativity and innovation at my core, I’m excited to contribute to unique and impactful projects. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Timothy Rizal Wee

Hi, I’m Timothy Rizal Wee. I enjoy creating engaging entertainment experiences. With creativity and innovation at my core, I’m excited to contribute to unique and impactful projects. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi, I’m Timothy Rizal Wee. I enjoy creating engaging entertainment experiences. With creativity and innovation at my core, I’m excited to contribute to unique and impactful projects.
Portfolio: Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

3D Game Art Designer at Freelance
June 1, 2022 - Present
Worked on various projects involving 3D modeling, rigging, and animation for games, collaborating with teams to deliver high-quality assets.
Lead Game Designer (Freelancer) at Afterverse Pte Ltd
February 1, 2024 - September 1, 2024
Plan and implement the game mechanics and design of the project. Help structure and guide each milestone while ensuring tight integration and collaboration.
Game Designer at Web3 Design Studio
June 1, 2023 - September 1, 2024
As a Game Designer with a knack for creative experiences, implemented the main game design and gameplay. Managed small production teams across different time zones.
Technical Artist at Red Door Digital
August 1, 2022 - May 1, 2023
The company is a global-to-local Web3-ready metaverse game studio. Involved with asset and logic integration and scripting in both Unreal and in-house engine Valkyrie.
Lead Designer & Senior 3D Artist (Generalist) at Talasnot, Valkyrie No-code Creative Platform
April 1, 2021 - August 1, 2022
Primary role was to ideate, design, and create assets for projects. Used the in-house 3D Engine Valkyrie for projects like games, trailers, and digital twins.
Project Manager & Lead Game Designer at National University of Singapore (NUS) - The Logistics Institute - Asia Pacific
June 1, 2015 - March 1, 2016
An internship with the NUS that partnered with Nvidia Corporation. Focused on developing an educational environment, including project scheduling, level design, and assets production.

Education

Diploma in Game & Entertainment Technology at Temasek Polytechnic
January 1, 2013 - January 1, 2016
Bachelor of Arts (First Honour) 3D Games Art & Design at University of Hertfordshire
January 1, 2024 - January 1, 2025
Specialist Diploma in Digital Film Production at 3dsense Media School
January 1, 2020 - January 1, 2020
Specialist Diploma in Animation (Game Art, Modeling) at 3dsense Media School
January 1, 2019 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming