CP

Chris Popkey

Available to hire

Audio professional and senior sound designer/mix engineer with 18 years of experience creating high-quality audio experiences for AAA/AAA mobile games, trailers, music production, marketing, podcasts, and short films.

About

Audio professional and senior sound designer/mix engineer with 18 years of experience creating high-quality audio experiences for AAA/AAA mobile games, trailers, music production, marketing, podcasts, and short films. Experienced in everything from sourcing and field recording to surround mixing, dialogue editing, cinematic trailer audio design, sonic branding, and gameplay sound effects.

  • 21 years' experience
  • Joined July 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Professional Services
  • Software & Internet

Work experience· 26 roles

Founder / Senior Sound Designer and Mix Engineer · Popkey Sound ServicesMay 2020 – Present · 6 yrs 7 mos

Self-employed contractor providing full-suite audio services and project management for marketing agencies, broadcast, and video games. Services include mixing, cinematic trailer audio design, dialogue editing, sound design, location/field recording, and music composition. Created and designed source elements, 5.1/7.1 cinematic surround mixes, and gameplay SFX for AAA and mobile game releases. Responsible for sound design, sonic branding, and logo-animated audio for iconic game franchises. Collaborated on strategic marketing campaign planning with producers and creative directors, resulting in industry recognition and high visibility across YouTube, social media, and broadcast. Managed contractors and mentored junior audio staff on best practices, cutting-edge techniques, processes, and quality control. Researched and facilitated purchase/installation of new audio hardware for studio use across two recording studios. Worked with game development and marketing partners to write, direct

Founder/Senior Sound Designer and Mix Engineer · Loudermaker Audio PostMay 2020 – Present · 6 yrs 7 mos

Self-employed contractor providing a full suite of audio services and project management for marketing agencies, broadcast and video games. Services include mixing, cinematic trailer audio design, dialogue editing, sound design, location/field recording and music composition.

Senior Audio Artist / Mix Engineer · Electronic Arts Inc.Dec 2019 – Jul 2025 · 5 yrs 8 mos

Created and designed source elements, 5.1/7.1 cinematic surround mixes and gameplay sound effects for many of EA's highest selling AAA and mobile games. Developed sound design and sonic branding for iconic franchises. Collaborated on marketing campaigns, managed contractors, mentored junior audio staff, facilitated studio refits, directed and recorded voice-over talent, and delivered high-quality assets on schedule.

Founder/Senior Sound Designer and Mix Engineer · Loudermaker Audio PostMay 2019 – Present · 7 yrs 7 mos
Founder/Senior Sound Designer and Mix Engineer · Loudermaker Audio PostMay 2019 – Present · 7 yrs 7 mos
Senior Audio Artist / Mix Engineer · Electronic Arts Inc.Jan 2019 – Jul 2025 · 6 yrs 7 mos
Audio Artist III · MediaworksDec 2014 – Jul 2025 · 10 yrs 8 mos
Senior Audio Artist / Mix Engineer · Electronic Arts Inc. (Global Marketing Dept.)Jan 2014 – Jan 2020 · 6 yrs 1 mo

Education· 6

Audio Engineering Certificate · Columbia Academy2030 – 2025
Audio Engineering Certificate · Columbia Academy2030 – 2025
Audio Engineering Certificate Program · Columbia Academy2030 – 2026
Audio Engineering Certificate Program · Columbia Academy2030 – 2026

Certifications and awards

Audio Engineering Certificate Program2030 – 2026

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