I’m Corey King, a senior engineer bridging product and engineering at the intersection of XR, game platforms, and cross-functional teams. With 7+ years delivering interactive 3D experiences across Unity on multiple platforms, I lead roadmaps, drive Agile ceremonies, and translate complex technical requirements for engineers, UX leads, and executive stakeholders.
I’ve owned the Classroom system through two generational overhauls, shipped 400+ XR applications, and co-designed SDK tooling to reduce cross-team integration effort. I thrive in collaborative environments, mentoring engineers, and turning strategic goals into tangible releases that customers love.
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