Architect with a strong background in 3D art and a growing passion for the VFX industry. Skilled in a range of architectural visualization, VFX, motion graphics, 3D modeling, and rendering tools, including Blender, Houdini, CAD tools such as Revit and AutoCAD, D5 Render, and Unreal Engine, with a keen eye for detail and visual impact. Currently working remotely with a U.S.-based design firm, contributing to architectural visualization and motion content. Open to relocation and visa sponsorship. Actively seeking full-time opportunities in creative industries across the U.S…

CRISTIAN ULLOA WONG

Architect with a strong background in 3D art and a growing passion for the VFX industry. Skilled in a range of architectural visualization, VFX, motion graphics, 3D modeling, and rendering tools, including Blender, Houdini, CAD tools such as Revit and AutoCAD, D5 Render, and Unreal Engine, with a keen eye for detail and visual impact. Currently working remotely with a U.S.-based design firm, contributing to architectural visualization and motion content. Open to relocation and visa sponsorship. Actively seeking full-time opportunities in creative industries across the U.S…

Available to hire

Architect with a strong background in 3D art and a growing passion for the VFX industry. Skilled in a range of architectural visualization, VFX, motion graphics, 3D modeling, and rendering tools, including Blender, Houdini, CAD tools such as Revit and AutoCAD, D5 Render, and Unreal Engine, with a keen eye for detail and visual impact.
Currently working remotely with a U.S.-based design firm, contributing to architectural visualization and motion content. Open to relocation and visa sponsorship. Actively seeking full-time opportunities in creative industries across the U.S

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Architect & 3D Artist at Tirso Lighting
October 1, 2023 - Present
Created photorealistic 3D models and renders for 15+ hospitality venues (hotels, nightclubs, restaurants). Produced motion graphics and product animations for social media campaigns to increase engagement. Designed lighting setups and post-produced visual content using Blender, D5 Render, and DaVinci Resolve.
Architect & 3D Artist at Exvia Studio
January 31, 2020 - September 30, 2023
Delivered high-quality 3D visualizations for interior and exterior projects, including apartment buildings and commercial spaces. Produced 20+ interior design projects for residential and event spaces. Designed custom furniture and developed real-time visualization experiences in Unreal Engine and VR.

Education

Unlocking the magic of Houdini at Double Jump Academy
April 1, 2025 - August 15, 2025
Interior Design (course) at Crehana, Peru
January 1, 2020 - March 1, 2020
Master in Unreal Engine for Archviz at Pixel School 3D, Spain
February 1, 2019 - July 1, 2019
Bachelor's in Architecture at Universidad Privada de Santa Cruz (UPSA), Bolivia
February 1, 2014 - March 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Media & Entertainment, Professional Services, Software & Internet, Other, Travel & Hospitality
    Las Palmas House - Architectural Visualization

    -Interior Design-
    Project: ‘Palmas’ House
    Design: Arq. Eduardo Perez, Arq. Edmundo Gantier
    Render: Arq. Cristian Ulloa | Exvia Studio

    Zenteno House - Architectural Visualization

    This project is a luxury neo-eclectic interior design for a house in Santa Cruz, Bolivia.
    The house is elegant and comfortable, with a mix of styles and periods that suit the family’s sophisticated taste.
    The golden details and high-quality finishes add glamour to the space.

    Fallingwater House Archviz - Unreal Engine 5

    This is a personal Archviz study project about the Fallingwater House by Frank Lloyd Wright brought into Unreal Engine 5.
    The renders don’t have any post-processing or Photoshop in them.

    "Distance" CG Short Film

    “Distance” is a short film produced for the 2023 D5 Render contest, using mainly the D5 Render engine to render all of the animations and CG background. Also, I used Blender for all the 3D Modeling and kitbashing, Quixel Bridge for details and ambientation assets, and Adobe After Effects for rotoscoping and compositing the final shot.

    Vimeo:

    Workflow and breakdown on Behance: