Available to hire
Hi, I’m Clayton Sweeney, a sound designer and composer based in Canton, Ohio. I specialize in post-production, sound design for games and media, and voice work that brings characters to life. I love collaborating with directors, designers, and developers to craft immersive audio experiences.
I recently earned a BA in Music Technology and Performance from Capital University and have worked on Unreal Engine projects, animated films, and indie game jams. I’m excited to tackle new challenges in post-production, music, and media to tell stories through sound.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Composer at CCAD (Columbus College of Art and Design)
June 1, 2025 - August 31, 2025Composed multiple 3–5 minute soundtracks for animated short films; worked with EastWest, Kontakt, and BBC libraries; communicated with clients to determine music fitting each scene; completed full mix and master to industry standards, with one piece premiering in theatres.
Lead Sound Designer / Dialogue Editor at Snow White and Rose Red (Visual Novel Game)
December 1, 2024 - PresentPlanned, created, and implemented sounds for the visual novel game; edited and implemented over 300 dialogue lines; collaborated with artists, coders, and composers; directed and edited dialogue with multiple voice actors; ensured a uniform sound across the game.
Game Dev Project Lead at Comfy Jam 2026
April 1, 2026 - April 14, 2026Managed and led a team of 6 developers during a 2-week game jam within the Godot Engine; utilized Agile management and Git to handle task assignment; managed Wwise audio implementation and OST composition; assisted in final development merge and releasing a playable version to itch.io.
Alumni Engagement Outreach Supervisor at Capital University
March 1, 2023 - May 31, 2023Developed and implemented strategies to engage alumni; collaborated with other departments to plan and execute campaigns targeting alumni; provided support in developing communication materials; coordinated IT to ensure outreach tech was up-to-date.
Marching Band Camp Assistant at GlenOak High School
March 1, 2023 - May 31, 2023Worked with students to educate marching styles and fundamentals; managed and organized sheet music libraries and distribution; taught instrumental lessons for saxophone, French horn, and mellophone.
Unreal Engine Sound Design Intern at Reverge Studios
January 1, 2026 - December 31, 2026Researched best audio implementation practice for Unreal Engine 5. Edited and coded NPC and character dialogue systems, and created/attached these voice lines to NPC lip synchronization animations and models. Designed and coded both one-shot and dynamic ambient sound effect systems within Unreal Engine 5 using best industry practices.
Animated Thesis Film Composer at CCAD
June 1, 2025 - August 1, 2025Composed multiple 3-5 minute soundtracks for animated short films; Worked with professional sound libraries such as EastWest, Kontakt, and BBC; Communicated with clients to determine music that would best fit each scene, and ensured client satisfaction at every step; Completed full mix and master to industry standard for theatre premiere.
Lead Sound Designer / Dialogue Editor at Snow White and Rose Red (Visual Novel Game) – Alternative Wonders
December 1, 2024 - PresentPlanned, created, and implemented sounds for the Visual Novel game Snow White and Rose Red; Edited and implemented over 300 dialogue lines; Worked with a sizeable team of artists, coders, and composers; Coordinated with multiple voice actors; Edited dialogue and takes to maintain a coherent, immersive soundscape.
Game Dev Project Lead at Blossoms Out of Time (Godot Game Jam Project)
April 1, 2026 - April 15, 2026Managed and led a team of 6 developers during a 2-week game jam within the Godot Engine; Used Agile management systems and Git to handle task assignments; Handled WWise audio implementation and OST composition; Led and assisted final development merging, and releasing a playable version to itch.io.
Education
Bachelor of Arts in Music Technology and Performance at Capital University
January 11, 2030 - May 1, 2026Bachelor of Arts in Music Technology and Performance at Capital University
January 11, 2030 - May 20, 2026Qualifications
Eagle Scout Award
January 11, 2030 - May 30, 2026John Philip Sousa Award
January 11, 2030 - May 30, 2026Industry Experience
Media & Entertainment, Gaming, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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