I am a senior games engineer with over 10 years of experience in shipping games on various platforms such as Meta Quest, mobile, and PC. I specialize in early-stage prototyping, AI tooling, and cross-functional delivery, and I thrive in small teams working on emerging platforms. My passion lies in creating engaging and immersive gaming experiences that push the boundaries of technology.
Throughout my career, I have worked on diverse projects that involve AI-driven tooling, memory optimization, and interactive VR experiences. I am particularly proud of my contributions to the development of innovative game mechanics and tools that enhance both gameplay and quality assurance processes. I believe that collaboration and creativity are key to success in the gaming industry, and I am excited to continue making an impact in this field.
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