Available to hire
I’m Devin Luke Harrington, a versatile art generalist focused on bridging concept art, UI, and brand identity. I collaborate with indie developers to craft visually cohesive assets—from store art and iconography to HUD elements and promotional motion graphics.
With a background in traditional and digital media and experience delivering end-to-end visuals for storefronts, trailers, and live streams, I thrive on turning gameplay concepts into production-ready visuals while maintaining a friendly, collaborative approach across remote teams.
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Language
English
Fluent
Work Experience
Freelance Game Art Generalist at Devin Luke Art
January 1, 2021 - PresentProvided end-to-end visuals for indie titles, including storefront art and key art to boost store visibility and click-through rates; crafted high-fidelity 2D UI assets, custom iconography, and HUD elements; produced gameplay trailers and marketing collateral using motion graphics to communicate rhythm and narrative themes; delivered concept art, branding, and adaptive visual identities across multiple studios.
Digital Media & Marketing Specialist at Hebron Academy
June 1, 2018 - January 1, 2021Overhauled visual identity with comprehensive style guides; produced weekly video content (3-4 deliverables per week) for high-traffic platforms; audited and restructured a legacy digital asset library to improve workflow; managed live streaming infrastructure for events; curated a 1,000+ image library for multi-channel use.
Graphic Artist at Whole Foods Market
October 1, 2017 - July 1, 2018Directed branding through environmental graphic design and experiential layouts; developed scalable signage systems and UI-centric graphics across regional sites; served as Green Mission Captain, coordinating site-wide environmental initiatives and team workflows; awarded Team Member of the Month for visual communication excellence.
Model Artist at Hasbro, Inc.
June 1, 2016 - June 1, 2017Engineered high-fidelity colorways and surface textures for toy prototypes; adhered to IP guidelines for partners (Disney, Marvel) to ensure brand accuracy; refined asset aesthetics for marketing and demonstrations; translated concepts into production-ready 3D assets within a cross-functional pipeline.
Graphic Designer at SML Group
December 1, 2013 - August 1, 2015Developed high-volume 2D surface graphics for global apparel branding; managed design standards for high-profile clients (Navy, Michael Kors, L.L. Bean, Carhartt); oversaw end-to-end art production, vendor coordination, and remote collaboration with NYC HQ; translated client needs into scalable assets and packaging solutions.
Education
Bachelor of Fine Arts (BFA) in Illustration at Maine College of Art & Design
January 1, 2008 - January 1, 2016Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet
Experience Level
Expert
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