I’m Balaji Sethuraman, a passionate Level Designer with over 3 years of professional experience crafting immersive and engaging worlds for games.
I specialize in:
World-building and environment design
Grey-boxing, level flow, pacing, and player experience
Lighting and atmosphere design
Modular kits, prop placement, and hierarchy management
I also bring hands-on expertise with Unreal Engine, Unity (personal projects and capstone), and UEFN, applying them across open-world, arena-style, and side-scrolling projects.
As a freelancer, I value clear communication, efficiency, and delivering polished levels that strike a balance between gameplay, exploration, and aesthetics. Whether it’s building large-scale environments or designing compact, replayable maps, I ensure every space feels purposeful and engaging for players.
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