Hello. My name is Vladislav, nick name is Dallathar, I am composer, sound engineer and sound designer. For all my life I have been loving two things: music and video games. Since 2012 I’ve been working as composer, musician, sound designer and sound producer. I really enjoy to work with computer games so I decided to specialize into gamedev sound specialist. I constantly update my knowledge of various interactive sound systems. Gaming and gamedev community is my passion so I extremely motivated to create juicy sounds and gameplay-driven music and implement them into interactive pieces of art.
My portfolio includes composer and sound designer work for PC, console, browser, VR and AR games. There are successfully released projects. Key points to work with me: 1. SFX and music consistency. All content I produce sounds in context of a game setting and genre and all assets sound in homogeneity with each other. 2. Rich gaming experience. I’m an experienced gamer, have been playing a lot of games constantly analyzing their sound systems and art direction. It’s not a problem for me do find a reference or decompose some feature from other game. 3. Solid contact list of other audio professionals. I can find any musician, studio engineer or other talent for you needs among my contacts. 4. Technical knowledge. I’m able to work in game engines as well as in middleware, create logically sophisticated audio systems and have experience of writing docs for developers to create custom audio logic.
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