Available to hire
I’m Daniel Fowler, an accomplished artist with extensive experience leading virtual production, animation, previs, virtual lighting, and immersive experiences for blockbuster films and award-winning commercials. I specialize in virtual camera operation, motion capture, SimulCAM, and team supervision. I enjoy bridging creative and technical teams to tell better stories through innovative, collaborative, hands-on artistry.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Work Experience
Animation / Virtual Environment Design Supervisor at Disney Imagineering / Lightstorm Entertainment
January 1, 2025 - October 22, 2025Supervised animation and virtual environment design for Avatar: Flight of Passage, including flight-path simulation and attraction layout. Collaborated with creative/engineering teams to merge animation, lighting, and real-time previs into an immersive experience. Operated motion capture and virtual camera systems to support layout and shot design.
Camera Operator / Motion Capture Operator at DreamWorks Studios
December 31, 2011 - October 22, 2025Camera operator and motion capture operator; operated virtual cameras, SimulCAM, and motion capture; supported animation, previs, and virtual lighting; behind-the-scenes photographer.
Camera Operator / Virtual Production Operator at Lightstorm Entertainment
December 31, 2011 - October 22, 2025Operate virtual cameras, SimulCAM, and motion capture systems while collaborating on animation, previs, environment building, and virtual lighting. Support software and pipeline development, team training, and system optimization for real-time production workflows.
Virtual Production Operator / Camera Operator at Lightstorm Entertainment
December 31, 2009 - October 22, 2025Pioneering virtual production prototype while assisting with pipeline development. Virtual camera, and motion capture operator for virtual production. Collaborating on animation, previs, environment building, and virtual lighting.
Character Animation Lead / Facial Performance at Digital Domain
December 31, 2006 - October 22, 2025Directed character animation and facial performance for major feature films and commercials, ensuring seamless integration between 3D and live action. Partnered with lighting, compositing, and simulation teams to achieve photoreal, emotionally grounded performances.
Education
Qualifications
Industry Experience
Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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