Available to hire
Hello! I’m Daniel Rodrigo Solanas, a Character Animator with a passion for bringing characters to life in games. I specialize in 3D animation, delivering polished performances across PC and console titles.
I love collaborating with diverse teams and pushing my craft with Maya, 3DMax, Unreal Engine and Unity to help every project reach its full potential.
Experience Level
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
3D Animator at Tequila Works
March 1, 2022 - March 1, 2025Gameplay animation with Maya & Unreal. Unreleased projects (PC & consoles)
3D Animator at MercurySteam
July 1, 2019 - July 1, 2021Gameplay animation with 3DMax. Main character and enemies. Metroid Dread (Switch)
Animation TA at B.Water animation Studios
January 1, 2019 - June 1, 2019Technical support & animation with Maya
3D Animator at BlackChiliGoat Studio
June 1, 2017 - January 1, 2019Rigging & Animation with 3DMax & Unreal. 1st person character and quadruped creature enemy. TAPE (PlayStation / PC)
3D Animator at Evolve Games
September 1, 2016 - May 1, 2017Rigging, Animación & VFX with 3DMax & Unity. Multiplayer tactical shooter Guardforce (PC)
Education
Master in videogame design and Animation at C.I.C.E (Madrid)
January 1, 2009 - January 1, 2012Qualifications
iAnimate Quadruped locomotion workshop
April 7, 2025 - June 25, 20252D Animation Domestika
March 1, 2016 - June 1, 2016After Effects / Photoshop / Flash / Illustrator
January 1, 2018 - June 1, 2018Industry Experience
Gaming, Media & Entertainment, Software & Internet
Animation reel with jobs I’ve done for different projects
Gameplay animator, for main character, enemies and bosses.
Rigger and Animator for first person narrative horror game
Personal project with Unity and Spine for animations
Rigs and animations made for an unrealeased tactical action game for Pc
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