Games programmer with a bachelors degree and experience in the industry. Independent problem solver who works well in a team and learns quickly. Has experience with several different game engines and programming languages and possesses good software engineering skills. Has worked on several projects for clients and contributed to the award winning game Multiversus (2024).

Daniel Lloyd

Games programmer with a bachelors degree and experience in the industry. Independent problem solver who works well in a team and learns quickly. Has experience with several different game engines and programming languages and possesses good software engineering skills. Has worked on several projects for clients and contributed to the award winning game Multiversus (2024).

Available to hire

Games programmer with a bachelors degree and experience in the industry. Independent problem solver who works well in a team and learns quickly. Has experience with several different game engines and programming languages and possesses good software engineering skills. Has worked on several projects for clients and contributed to the award winning game Multiversus (2024).

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Work Experience

Programmer at Wicked Workshop (Keywords Studios)
June 8, 2022 - April 1, 2025
Worked as an engineer on projects for clients. Contributed to the development of functionality in a number of areas including gameplay (particularly GAS), UI and networking. Collaborated with other teams working on related projects. Played a key role in the creation of testing and debugging tools for a project. Authored documentation for project functionality. Achievements: • Worked to an exceptional standard and achieved a promotion to Mid-Programmer. • Contributed to the Hydra Store Plugin which was used in Warner Bros releases. • Took a leading role on a feature and saw it's development through to a completed state. • Worked on Multiversus (2024) and an undisclosed Riot Games project.
Mid-Programmer at Wicked Workshop (Keywords Studios)
April 1, 2025 - June 19, 2025
Continued working on client projects as an engineer. Conducted research and wrote use cases for potential features or feature implementations.

Education

Bachelor of Information Technology (Games & Graphics Programming) at RMIT University
March 1, 2018 - March 1, 2021

Qualifications

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