I’m Daniela Pecoraro and I’m a freelance 3D Generalist, based in Milan – Italy.
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I carry out my job with passion and interest. In a new professional collaboration I look for projects that present me with technical and creative challenges. I want both to improve me as a 3D professional and offer to the client’s project added value.
My previous professional experiences allow me to offer transversal skills between creativity and efficient project managing.
HARD SKILLS
Starting from the concept and from the storyboard I can work on the full 3D pipeline production realizing the high or low poly models from a photographic reference or from an .stl retopology. After the modeling I can work on the UV unwrapping, textures, maps, shading and lighting, animation and rendering. When required, I work on the compositing of the rendered sequences, adding also some VFX or Motion Graphics.
I can work on 2d and 3D animated logos.
I mainly use 3ds Max , Cinema 4D, Vray, Corona Render, Adobe Photoshop, Illustrator, After Effects, Marevelous Designer, Clo3d, MakeHuman, Substance Painter.
In July 2023 I was selected to participate in the Epic Bootcamp Animation a training program focussed on Unreal Engine 5.
I have a basic knowledge of Maya, Zbrush (retopology), plug-ins TyFlow.
SOFT SKILLS
Due to my work and study experiences abroad (Canada, Finland, The Netherlands) and to my past jobs as Digital Project Manager I have the ability to work independently as well as in a team, I have a proactive attitude, problem solving skills, strong attention to details. I’m a Self-Motivated person because I have a strong passion and enthusiasm for 3D content creation, and this is why I always like growing and learning new things about it.
I have a Master Degree in Communication Design obtained at the Politecnico di Milano. I’m also passionate about product and graphic Design, Architecture and Photography and I think this is essential to learn about composition and colors.
Languages: Italian, French, English.
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