Hello, I am Daniele De Nigris, a graphic design technician specialising in 3D modelling and rendering. I have been working in the field of graphic design, product design and interior design for over 7 years, with a particular focus on creating photorealistic renderings for interiors, exteriors and product prototypes. Throughout my career, I have gained advanced skills in the use of professional graphics and modelling software, including: Graphics software: Adobe Photoshop, Illustrator, InDesign 3D modelling software: Cinema 4D, 3Ds Max, Blender, Rhinoceros, Unity, Unreal Engine Rendering engines: Corona Renderer, Octane, Cycles, Eevee, V-Ray 3D printing: Slicer, Cura (experience with Deltawasp 20x40 printer) From 2013 to 2018, I founded and managed an advertising graphics and 3D printing company specialising in furnishing solutions for businesses and commercial premises, also using 3D-printed bioplastics. I was directly involved in graphic design, 3D printing and rendering. Between 2018 and 2020, I worked as a freelancer, collaborating with architects, design studios and exhibition stand construction companies, dealing with 3D modelling, visualisation and prototyping. From 2020 to 2021, I collaborated with Micad Srl, a company active in the yacht design sector, as a renderer and VR specialist, working with immersive environments developed in Unreal Engine and Unity. In 2022, I had the pleasure of collaborating with designer Roberto Curtò on the interior design of the yacht ‘SQUALO’, winner of the International Yacht & Aviation Awards 2022. In 2023, I began collaborating with FLORE Studio, owned by architect Dario Flore in Ostuni, while from 2024 to 2025, I worked both remotely and on-site with Piertito Cardillo Studio, an interior design studio based in Trani, as a 3D renderer and modeller. I currently reside in Lecce, but I am open to considering professional opportunities outside the region. I have a VAT number and am accustomed to managing projects both independently and in collaboration with creative teams. I am available for an interview, and I thank you in advance for your consideration of my application. _Website not available. Sign in: https://www.twine.net/signup_

Daniele De nigris

Hello, I am Daniele De Nigris, a graphic design technician specialising in 3D modelling and rendering. I have been working in the field of graphic design, product design and interior design for over 7 years, with a particular focus on creating photorealistic renderings for interiors, exteriors and product prototypes. Throughout my career, I have gained advanced skills in the use of professional graphics and modelling software, including: Graphics software: Adobe Photoshop, Illustrator, InDesign 3D modelling software: Cinema 4D, 3Ds Max, Blender, Rhinoceros, Unity, Unreal Engine Rendering engines: Corona Renderer, Octane, Cycles, Eevee, V-Ray 3D printing: Slicer, Cura (experience with Deltawasp 20x40 printer) From 2013 to 2018, I founded and managed an advertising graphics and 3D printing company specialising in furnishing solutions for businesses and commercial premises, also using 3D-printed bioplastics. I was directly involved in graphic design, 3D printing and rendering. Between 2018 and 2020, I worked as a freelancer, collaborating with architects, design studios and exhibition stand construction companies, dealing with 3D modelling, visualisation and prototyping. From 2020 to 2021, I collaborated with Micad Srl, a company active in the yacht design sector, as a renderer and VR specialist, working with immersive environments developed in Unreal Engine and Unity. In 2022, I had the pleasure of collaborating with designer Roberto Curtò on the interior design of the yacht ‘SQUALO’, winner of the International Yacht & Aviation Awards 2022. In 2023, I began collaborating with FLORE Studio, owned by architect Dario Flore in Ostuni, while from 2024 to 2025, I worked both remotely and on-site with Piertito Cardillo Studio, an interior design studio based in Trani, as a 3D renderer and modeller. I currently reside in Lecce, but I am open to considering professional opportunities outside the region. I have a VAT number and am accustomed to managing projects both independently and in collaboration with creative teams. I am available for an interview, and I thank you in advance for your consideration of my application. _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hello,
I am Daniele De Nigris, a graphic design technician specialising in 3D modelling and rendering. I have been working in the field of graphic design, product design and interior design for over 7 years, with a particular focus on creating photorealistic renderings for interiors, exteriors and product prototypes.
Throughout my career, I have gained advanced skills in the use of professional graphics and modelling software, including:
Graphics software: Adobe Photoshop, Illustrator, InDesign
3D modelling software: Cinema 4D, 3Ds Max, Blender, Rhinoceros, Unity, Unreal Engine
Rendering engines: Corona Renderer, Octane, Cycles, Eevee, V-Ray
3D printing: Slicer, Cura (experience with Deltawasp 20x40 printer)

From 2013 to 2018, I founded and managed an advertising graphics and 3D printing company specialising in furnishing solutions for businesses and commercial premises, also using 3D-printed bioplastics. I was directly involved in graphic design, 3D printing and rendering.
Between 2018 and 2020, I worked as a freelancer, collaborating with architects, design studios and exhibition stand construction companies, dealing with 3D modelling, visualisation and prototyping.

From 2020 to 2021, I collaborated with Micad Srl, a company active in the yacht design sector, as a renderer and VR specialist, working with immersive environments developed in Unreal Engine and Unity.

In 2022, I had the pleasure of collaborating with designer Roberto Curtò on the interior design of the yacht ‘SQUALO’, winner of the International Yacht & Aviation Awards 2022.
In 2023, I began collaborating with FLORE Studio, owned by architect Dario Flore in Ostuni, while from 2024 to 2025, I worked both remotely and on-site with Piertito Cardillo Studio, an interior design studio based in Trani, as a 3D renderer and modeller.
I currently reside in Lecce, but I am open to considering professional opportunities outside the region. I have a VAT number and am accustomed to managing projects both independently and in collaboration with creative teams.
I am available for an interview, and I thank you in advance for your consideration of my application.
Website not available. Sign in: https://www.twine.net/signup

See more

Work Experience

Add your work experience history here.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.