I’m a Game Developer who enjoys building things that look good and work well. I’ve spent the last few years working in Unity with C#, creating gameplay systems, animations, and interactive scenes. I also work in Blender and Maya, which helps me understand how visuals and code come together in a complete game. What makes me different is that I care about every detail — from how a system runs to how it feels when you play it. I like solving problems, improving my work, and learning new tools along the way. I’m always looking for teams and projects where I can grow and contribute to something meaningful.

Danijela Kicevic

I’m a Game Developer who enjoys building things that look good and work well. I’ve spent the last few years working in Unity with C#, creating gameplay systems, animations, and interactive scenes. I also work in Blender and Maya, which helps me understand how visuals and code come together in a complete game. What makes me different is that I care about every detail — from how a system runs to how it feels when you play it. I like solving problems, improving my work, and learning new tools along the way. I’m always looking for teams and projects where I can grow and contribute to something meaningful.

Available to hire

I’m a Game Developer who enjoys building things that look good and work well. I’ve spent the last few years working in Unity with C#, creating gameplay systems, animations, and interactive scenes. I also work in Blender and Maya, which helps me understand how visuals and code come together in a complete game.

What makes me different is that I care about every detail — from how a system runs to how it feels when you play it. I like solving problems, improving my work, and learning new tools along the way. I’m always looking for teams and projects where I can grow and contribute to something meaningful.

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Language

Serbian
Fluent
English
Intermediate

Work Experience

IT Intern at GTS Solutions
June 1, 2020 - October 15, 2025
Resolved software and hardware issues, primarily on Windows systems and company websites. Tested and diagnosed hardware components, replacing or repairing faulty parts. Gained hands-on experience in systems support and IT infrastructure maintenance.
IT Technician at Mellon Technologies
January 1, 2025 - October 15, 2025
Drove IT infrastructure maintenance, troubleshooting, and support in Belgrade. Installed, configured, and maintained hardware and software, ensuring reliable network connectivity and internal systems.
Junior Operations Engineer / 3D Animator at Rep Lai
March 1, 2023 - October 15, 2025
Engaged in design and engineering tasks, including 3D modeling and environment visualization. Implemented and integrated company networks and IT solutions; designed and configured 3D assets and animations for game and visualization work. Resolved issues and supported IT infrastructure.
Intern – IT Solutions at GTS Solutions
July 1, 2024 - October 15, 2025
Resolved software and hardware issues, primarily on Windows systems and company websites. Tested and diagnosed hardware components, replacing or repairing faulty parts. Gained hands-on experience in systems support and IT infrastructure maintenance.
Junior Operations Engineer / 3D Animator at Mellon Technologies
January 1, 2025 - October 15, 2025
Supported IT operations and developed 3D art assets. Created detailed 3D models and animations using Blender and Autodesk Maya; built environment models and visuals for Unity-based projects, including independent FPS runner and third-person adventure game concepts.

Education

Bachelor of Electrical Engineering at College of Electrical Engineering and Computing
January 11, 2030 - October 15, 2025
High School at Starigrad High School
January 11, 2030 - October 15, 2025
Bachelor's degree in Electrical Engineering and Computing at College of Electrical Engineering and Computing
January 11, 2030 - October 15, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education