Dann Gomes is a visual artist and illustrator with 18+ years of experience, known for technical precision, a distinctive hand-drawn style, and strong command of human anatomy and expression. His work focuses on character design and narrative-driven illustration, crafted for both digital and traditional applications.…

Dann Gomes is a visual artist and illustrator with 18+ years of experience, known for technical precision, a distinctive hand-drawn style, and strong command of human anatomy and expression. His work focuses on character design and narrative-driven illustration, crafted for both digital and traditional applications.…

Available to hire

Dann Gomes is a visual artist and illustrator with 18+ years of experience, known for technical precision, a distinctive hand-drawn style, and strong command of human anatomy and expression. His work focuses on character design and narrative-driven illustration, crafted for both digital and traditional applications.

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Language

Portuguese
Fluent
English
Intermediate
Spanish; Castilian
Intermediate

Work Experience

Character Design · Narrative Illustration · Book Covers
January 1, 2025 - Present
Development of original character-driven illustrations for children’s picture books, including full cover artwork for “Ruby and the Backyard Storm”. Emphasis on expressive character design, atmosphere, and visual storytelling tailored to young audiences. All artwork is hand-drawn (traditional/digital), adapting to story and client direction while maintaining a cohesive visual identity.
Children's Book Illustration - Character Design & Cover Art
January 1, 2025 - Present
Ongoing development of original character-driven illustrations for children’s picture books, including full cover artwork (e.g., “Ruby and the Backyard Storm”). Focuses on expressive character design, atmosphere, and visual storytelling for young audiences; all artwork is hand-drawn.
Character Design · Brand Mascot · Character Visual Identity
January 1, 2024 - Present
Creation and development of an official mascot character for a cultural samba event in Campos dos Goytacazes, RJ. Produced the character’s complete visual identity across multiple formats and applications, focusing on recognizability and consistent character design elements for event branding and merchandise.
3D Sculpture Customization (Painting & Finishing)
January 1, 2024 - Present
Ongoing hand-painted finishing on 3D-printed pieces, including weathering, texture work, and special finishes. Applies artistic sensibility and technical precision to transform printed models into one-of-a-kind collectible pieces.
Commissioned Illustration (Portraits, Characters, Concept Art)
January 1, 2024 - Present
Custom illustration work on demand for clients and projects in both semi-realistic and stylized looks. Includes portraits, original and derivative characters, concept art, and print/digital pieces. Managed individual client briefs with close attention to reference and identity consistency.
Character Design - Samba Cultural Event Mascot
January 1, 2024 - Present
Ongoing creation and development of an official mascot character for a cultural samba event in Campos dos Goytacazes, RJ. Builds a complete character visual identity across multiple formats and applications.
Independent Visual Artist (Illustration · Apparel Art · Visual Arts)
January 1, 2006 - Present
18+ years of continuous independent image-making, building a broad technical and aesthetic repertoire. Managed a client portfolio and handled projects end-to-end—from concept through final delivery—demonstrating strong command of line, form, color, composition, and visual storytelling. Work is fully hand-drawn with no AI involvement.
3D Sculpture Customization (Painting · Finishing · 3D-Print Finishing)
January 1, 2006 - Present
Hand-painted finishing for 3D-printed pieces, including weathering, texture work, and special finishes. Applies technical precision and artistic sensibility to transform printed models into one-of-a-kind collectible artworks.
Commissioned Illustration (Portraits · Characters · Concept Art)
January 1, 2006 - Present
Custom illustration work by request, covering semi-realistic and stylized portraits, original and derivative characters, concept art, and print/digital deliverables. Managed individual client briefs and reference material with careful attention to identity, visual coherence, and production-ready output.
Independent Visual Artist
January 1, 2006 - Present
18+ years of continuous, independent illustration and visual arts work. Provides character and mascot design, original illustration, apparel art, and hand-drawn artwork for print and digital deliverables. Produces concepts through final delivery with strong control of line, form, color, composition, and narrative expression; works across cartoon, semi-realistic, and stylized styles.

Education

Add your educational history here.

Qualifications

Industry Experience

Media & Entertainment, Education, Professional Services, Other
    Stan Lee — Realistic Portrait
    Realistic portrait study of Stan Lee, hand-drawn with dry pastel on 180g A4 paper. Focused on capturing likeness, texture, and expression through traditional media, built up in layers to render skin, hair, and lighting with depth and precision. Part of an ongoing body of traditional portrait work exploring realism and rendering in pastel. 100% hand-drawn, no digital tools or AI involved. marvel illustrator photo…
    Ruby and the Backyard Storm
    Cover illustration for a children’s picture book, fully hand-drawn digitally from sketch to final render. Loose linework and a soft watercolor-style wash bring out an emotional, character-driven moment: courage meeting fear in an ordinary backyard turned extraordinary. Part of an ongoing portfolio focused on narrative-driven character illustration for children’s publishing. 100% hand-drawn, no AI involved at any stage. illustrator designer illustrator childrensbook…