Dario Mazzanti

Available to hire

Hi, I’m Dario Mazzanti, a software developer, with 10+ years experience specializing in interactive environments, integration and custom tools, with a focus on Unreal Engine C++ tools development.

About

Hi, I’m Dario Mazzanti, a software developer, with 10+ years experience specializing in interactive environments, integration and custom tools, with a focus on Unreal Engine C++ tools development.

I have 5+ years experience collaborating with GeoTech and Epic Games, developing and maintaining Unreal Engine C++ tools. Over the last several years I’ve refactored legacy systems, and contributed to plugin releases while collaborating with UI/UX teams to streamline editor experiences.

My background is in academic research, with published work in the fields of Virtual Reality, Music Technology and Teleoperation/Telepresence.

I’ve worked across research labs and industry, creating interactive environments, motion capture tools, and integration pipelines, with a love for music technology and creativity.

  • 10 years' experience
  • Joined April 2026

Languages

  • ItalianFluent
  • EnglishAdvanced

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Work experience· 4 roles

C++ Unreal Engine Tools Engineer · GeoTech (Epic Games contract assignment)Jan 2021 – Jan 2026 · 5 yrs 1 mo

Developed and maintained Unreal Engine C++ editor, extensions and custom tools, including refactoring legacy systems and extending editor workflows for internal production use. Collaborated with UI/UX teams on Editor workflow improvements. Contributed to the initial Motion Design plugin release.

Senior Technician · Istituto Italiano di TecnologiaJan 2018 – Jan 2021 · 3 yrs 1 mo

Design and development of VR tools and interfaces for Telepresence and Robotics Teleoperation. Systems Integration. Real time Video and Point Cloud Streaming in VR.

VR Developer · Singular PerceptionJan 2017 – Jan 2018 · 1 yr 1 mo

Development for Virtual Reality games and immersive experiences. Unreal Blueprint, C++ and Materials programming, immersive Sound integration. Supervision of master thesis student.

Post-Doctoral Researcher · Istituto Italiano di TecnologiaJan 2015 – Jan 2016 · 1 yr 1 mo

Education

PhD in Computer Science/Interaction Technologies · Istituto Italiano di Tecnologia2030 – 2015
Masters of Computer Science Engineering · Università degli studi di Genova2030 – 2011

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