I'm a motion designer, 3D animator, and experiential creator who brings ideas to life across screens, spaces, and realities. With 15+ years of experience, I’ve delivered bold visual storytelling for agencies, brands, and events — combining traditional design and animation with generative AI, real-time rendering, and immersive tech. From projection mapping and AR to cinematic product visuals and reactive installations, I design things that move, glow, and respond. I work fast, think weird, and stay grounded in craft—whether I’m building out a brand system or prototyping an interactive experience. If it blurs the line between digital and physical, I’m in.

Dave Razor Compton Wolff

I'm a motion designer, 3D animator, and experiential creator who brings ideas to life across screens, spaces, and realities. With 15+ years of experience, I’ve delivered bold visual storytelling for agencies, brands, and events — combining traditional design and animation with generative AI, real-time rendering, and immersive tech. From projection mapping and AR to cinematic product visuals and reactive installations, I design things that move, glow, and respond. I work fast, think weird, and stay grounded in craft—whether I’m building out a brand system or prototyping an interactive experience. If it blurs the line between digital and physical, I’m in.

Available to hire

I’m a motion designer, 3D animator, and experiential creator who brings ideas to life across screens, spaces, and realities.

With 15+ years of experience, I’ve delivered bold visual storytelling for agencies, brands, and events — combining traditional design and animation with generative AI, real-time rendering, and immersive tech. From projection mapping and AR to cinematic product visuals and reactive installations, I design things that move, glow, and respond. I work fast, think weird, and stay grounded in craft—whether I’m building out a brand system or prototyping an interactive experience. If it blurs the line between digital and physical, I’m in.

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Language

English
Fluent

Work Experience

2D/3D Animator and Motion Designer at Razor Motion
June 1, 2010 - Present
Designed and produced high-impact 2D/3D motion graphics and animations for brands across digital, broadcast, and environmental platforms using tools like Cinema 4D, After Effects, Unreal Engine, and the Adobe Creative Cloud. Led concept-to-completion immersive and experiential installations, including projection mapping, AR/VR activations, and live-event visuals. Developed AI-assisted creative pipelines for generative visual content, and streamlined production of branded video, social media assets, and dynamic installations using Midjourney, Sora, and custom workflows. Collaborated directly with agencies and clients as a multidisciplinary team, focusing on cinematic storytelling and user engagement.
2D/3D Animator at Epic Creative
January 1, 2025 - September 12, 2025
Created dynamic animations and VR experiences; designed motion graphics, 3D assets, and video content for advertising, digital campaigns, and brand storytelling. Collaborated with creative teams to develop engaging animations; integrated Generative AI to streamline production and foster immersive experiences.
Multimedia Consultant at Blue Door Consulting
June 1, 2021 - September 12, 2025
Created 2D/3D animations, motion graphics, and video content for digital marketing and brand campaigns; used Adobe After Effects, Premiere Pro, and Cinema 4D. Integrated Generative AI to enhance creative output.
Media Director at Candeo Creative
October 1, 2019 - September 12, 2025
Managed the media department, including photographers, videographers, animators, and interactive designers/developers. Led experiential campaigns involving AR/VR, projection mapping, and traditional animation. Developed interactive projection mapping projects.
Experiential Designer at Cineviz Experiential
July 1, 2016 - September 12, 2025
Designed interactive museum exhibits and UI for touch screens and mobile apps. Created environmental graphics for interactive experiences and museums. Developed and installed interactive projection mapping projects.
2D/3D Animator and Motion Designer at Razor Motion
June 1, 2010 - Present
Designed and produced high-impact 2D/3D motion graphics and animations for brands across digital, broadcast, and environmental platforms using tools like Cinema 4D, After Effects, Unreal Engine, and the Adobe Suite. Led concept-to-completion immersive and experiential installations, including projection mapping, AR/VR activations, and interactive environments for live events and museum spaces.
Multimedia Consultant at Blue Door Consulting
June 1, 2021 - September 12, 2025
Created 2D/3D animations, motion graphics, and video content for digital marketing and brand campaigns using After Effects, Premiere Pro, and Cinema 4D; integrated generative AI to enhance output.
Media Director at Candeo Creative
October 1, 2019 - September 12, 2025
Managed the media department including photographers, videographers, animators and interactive designers/developers; led experiential campaigns involving AR/VR, projection mapping, and interactive installations.
Experiential Designer at Cineviz Experiential
July 1, 2016 - September 12, 2025
Designed interactive museum exhibits and UI for touch screens; developed immersive projects with environmental graphics and projection mapping; created interactive projection mapping for live events and spaces.

Education

Bachelor of Fine Arts at University of Wisconsin Oshkosh
June 1, 2006 - August 5, 2010
Bachelor of Fine Arts at University of Wisconsin Oshkosh
January 11, 2030 - January 1, 2009
Bachelor of Fine Arts at University of Wisconsin Oshkosh
January 11, 2030 - January 1, 2009

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Education, Other