Hi, I'm David Lopez, a Unity developer with over 5 years of experience specializing in game development, XR, and mobile platforms like Android and iOS. I've had the chance to work on both AAA titles and experimental projects, embracing a wide range of responsibilities from feature implementation to optimizing performance for devices such as Meta Quest 3 and Apple Vision Pro. I love tackling complex problems, designing reusable systems, and collaborating with diverse teams to create impactful gaming experiences. My journey has also given me the opportunity to dive into CI/CD integration, DevOps, and mentoring, which has strengthened my ability to contribute to agile environments. I'm passionate about pushing the boundaries of what's possible in gaming and XR, and I'm always excited to team up with creative minds in multidisciplinary settings.

David Lopez

Hi, I'm David Lopez, a Unity developer with over 5 years of experience specializing in game development, XR, and mobile platforms like Android and iOS. I've had the chance to work on both AAA titles and experimental projects, embracing a wide range of responsibilities from feature implementation to optimizing performance for devices such as Meta Quest 3 and Apple Vision Pro. I love tackling complex problems, designing reusable systems, and collaborating with diverse teams to create impactful gaming experiences. My journey has also given me the opportunity to dive into CI/CD integration, DevOps, and mentoring, which has strengthened my ability to contribute to agile environments. I'm passionate about pushing the boundaries of what's possible in gaming and XR, and I'm always excited to team up with creative minds in multidisciplinary settings.

Available to hire

Hi, I’m David Lopez, a Unity developer with over 5 years of experience specializing in game development, XR, and mobile platforms like Android and iOS. I’ve had the chance to work on both AAA titles and experimental projects, embracing a wide range of responsibilities from feature implementation to optimizing performance for devices such as Meta Quest 3 and Apple Vision Pro. I love tackling complex problems, designing reusable systems, and collaborating with diverse teams to create impactful gaming experiences.

My journey has also given me the opportunity to dive into CI/CD integration, DevOps, and mentoring, which has strengthened my ability to contribute to agile environments. I’m passionate about pushing the boundaries of what’s possible in gaming and XR, and I’m always excited to team up with creative minds in multidisciplinary settings.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Developer Support Engineer at Unity Technologies
May 31, 2025 - July 15, 2025
Resolved over 500 developer-reported technical issues with a 95% satisfaction rate, including Android/iOS-specific bugs related to rendering, input handling, and device compatibility. Optimized XR performance on Meta Quest 3 and Apple Vision Pro. Debugged native C++ and managed C# modules for rendering and multiplayer. Advised clients on best practices for HDRP/URP optimization and multiplayer sync. Integrated and documented solutions for Addressables and asynchronous code. Conducted project reviews to identify scalability bottlenecks and ensure alignment with Unity’s mobile best practices.
Game Developer at M-ITI
December 31, 2019 - July 15, 2025
Built VR prototypes using Unity, integrating ManusVR hand tracking and brain-computer interfaces. Integrated MoCap and EEG systems for immersive cognitive training experiences. Developed multiplayer-ready systems over UDP/TCP with stable real-time interaction.
Software Developer at Freelance
June 30, 2018 - July 15, 2025
Designed and launched 3 mobile games in Unity for Android/iOS, surpassing 10K downloads. Integrated third-party SDKs including Photon, AdMob, and Google Play Services. Implemented RTP/SRTP-based networking for voice and video chat in multiplayer games.

Education

MSc at Universidad Tecnológica de Pereira, Colombia / Italy
January 1, 2020 - December 31, 2024
BSc at Universidad Tecnológica de Pereira, Colombia
January 1, 2013 - December 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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