David Lopez
Hi, I'm David Lopez, a Unity developer with over 5 years of experience specializing in game development, XR, and mobile platforms like Android and iOS.
About
Hi, I’m David Lopez, a Unity developer with over 5 years of experience specializing in game development, XR, and mobile platforms like Android and iOS. I’ve had the chance to work on both AAA titles and experimental projects, embracing a wide range of responsibilities from feature implementation to optimizing performance for devices such as Meta Quest 3 and Apple Vision Pro. I love tackling complex problems, designing reusable systems, and collaborating with diverse teams to create impactful gaming experiences.
My journey has also given me the opportunity to dive into CI/CD integration, DevOps, and mentoring, which has strengthened my ability to contribute to agile environments. I’m passionate about pushing the boundaries of what’s possible in gaming and XR, and I’m always excited to team up with creative minds in multidisciplinary settings.
- 7 years' experience
- Joined July 2025
Skills· 18
Languages
- EnglishAdvanced
- Spanish; CastilianFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
More experts in Waterloo, Canada
Work experience
Resolved over 500 developer-reported technical issues with a 95% satisfaction rate, including Android/iOS-specific bugs related to rendering, input handling, and device compatibility. Optimized XR performance on Meta Quest 3 and Apple Vision Pro. Debugged native C++ and managed C# modules for rendering and multiplayer. Advised clients on best practices for HDRP/URP optimization and multiplayer sync. Integrated and documented solutions for Addressables and asynchronous code. Conducted project reviews to identify scalability bottlenecks and ensure alignment with Unity’s mobile best practices.
Built VR prototypes using Unity, integrating ManusVR hand tracking and brain-computer interfaces. Integrated MoCap and EEG systems for immersive cognitive training experiences. Developed multiplayer-ready systems over UDP/TCP with stable real-time interaction.
Designed and launched 3 mobile games in Unity for Android/iOS, surpassing 10K downloads. Integrated third-party SDKs including Photon, AdMob, and Google Play Services. Implemented RTP/SRTP-based networking for voice and video chat in multiplayer games.
Education
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