recent Oregon State University Computer Science graduate with a strong background in software engineering, IT, and game design. He has hands-on experience with C++, Python, and database technologies, as well as a passion for building creative and user-friendly systems. David has contributed to multidisciplinary open-source projects, combining technical problem-solving with collaborative teamwork. He is eager to bring his skills and creativity into a role where he can design impactful software, improve IT systems, or develop engaging player experiences in games.

David Joseph Saucier Jr

recent Oregon State University Computer Science graduate with a strong background in software engineering, IT, and game design. He has hands-on experience with C++, Python, and database technologies, as well as a passion for building creative and user-friendly systems. David has contributed to multidisciplinary open-source projects, combining technical problem-solving with collaborative teamwork. He is eager to bring his skills and creativity into a role where he can design impactful software, improve IT systems, or develop engaging player experiences in games.

Available to hire

recent Oregon State University Computer Science graduate with a strong background in software engineering, IT, and game design. He has hands-on experience with C++, Python, and database technologies, as well as a passion for building creative and user-friendly systems. David has contributed to multidisciplinary open-source projects, combining technical problem-solving with collaborative teamwork. He is eager to bring his skills and creativity into a role where he can design impactful software, improve IT systems, or develop engaging player experiences in games.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Japanese
Beginner

Work Experience

Loom - Arduino library contributor at OPEnS Lab
June 1, 2025 - September 11, 2025
Collaborated with a multidisciplinary team to develop Loom, a modular and extensible Arduino library designed for IoT sensor and actuator systems in environmental research. Contributed to system architecture and codebase using C++, emphasizing modularity, low-power operation, and cross-device compatibility. Gained hands-on experience with Arduino-based microcontrollers, including sensor integration, I2C communication, and interrupt handling. Participated in sprint planning and feature discussions, translating research goals into actionable software components.
Game Developer at Independent / Personal Project
January 1, 2022 - Present
Developed an original narrative adventure game in Unreal Engine (C++) with unique characters and worldbuilding. Designed party-based gameplay systems for exploration, puzzle-solving, and combat. Created a hybrid art style using 2D pixel art and 3D environments built in Blender. Authored a full game design document and produced a playable prototype showcasing core mechanics.
Student Maintenance Worker at Oregon State University Housing and Dining Services
August 1, 2025 - September 11, 2025
Troubleshooting and resolved maintenance issues across campus facilities. Improved workflow efficiency by identifying and proposing process enhancements. Collaborated with supervisors and peers to coordinate repairs and minimize disruptions. Adapted quickly to new repair tasks and acquired technical skills on the job. Managed multiple work orders simultaneously, prioritizing tasks to meet deadlines.

Education

Bachelor of Science (B.S.), Computer Science at Oregon State University
September 1, 2020 - June 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate