Hi, I’m Delaney Buell, a motion designer and 3D artist based in San Diego with a fresh Bachelor of Arts in Digital Arts & Animation. I turn complex ideas into visually compelling animations and 3D visuals, delivering efficient, polished solutions on tight deadlines. I love translating concepts into storytelling motion, and I’m always ready to wear multiple hats to help a project shine. I’m collaborative, detail-oriented, and driven by quality. I enjoy working with teams to brainstorm, iterate, and refine, and I bring strong communication and problem-solving skills to every project. I’m excited to contribute to an innovative company and keep growing my craft in a creative environment.

Delaney Buell

Hi, I’m Delaney Buell, a motion designer and 3D artist based in San Diego with a fresh Bachelor of Arts in Digital Arts & Animation. I turn complex ideas into visually compelling animations and 3D visuals, delivering efficient, polished solutions on tight deadlines. I love translating concepts into storytelling motion, and I’m always ready to wear multiple hats to help a project shine. I’m collaborative, detail-oriented, and driven by quality. I enjoy working with teams to brainstorm, iterate, and refine, and I bring strong communication and problem-solving skills to every project. I’m excited to contribute to an innovative company and keep growing my craft in a creative environment.

Available to hire

Hi, I’m Delaney Buell, a motion designer and 3D artist based in San Diego with a fresh Bachelor of Arts in Digital Arts & Animation. I turn complex ideas into visually compelling animations and 3D visuals, delivering efficient, polished solutions on tight deadlines. I love translating concepts into storytelling motion, and I’m always ready to wear multiple hats to help a project shine.

I’m collaborative, detail-oriented, and driven by quality. I enjoy working with teams to brainstorm, iterate, and refine, and I bring strong communication and problem-solving skills to every project. I’m excited to contribute to an innovative company and keep growing my craft in a creative environment.

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Language

English
Fluent

Work Experience

Freelance Graphic Designer & 3D Animator at Studio 318
January 1, 2025 - Present
Applied 3D animation and motion design to contract-based projects for small companies. Recently produced wildlife-themed animations for Sneaky Little Sister, to be featured in the Kelp Forest documentary; created undersea life visuals in Illustrator. Led a brand refresh including business cards, notepads, stationery, and logo stickers to reflect the client’s updated vision.
3D Animator at Xakari
January 1, 2025 - Present
Contributed motion design, illustration, and 3D animation for an AI Fitness App. Designed characters and animated movement in Maya and Blender; created visuals with Unreal Engine 5; collaborated cross-functionally with Art Director, Marketing, and engineers; edited short videos and produced assets for sales/marketing; applied AI-assisted storytelling while maintaining originality.
3D Animator at Media Works
January 1, 2023 - January 1, 2023
Supported the creation of a 3D animated scientific demonstration for Tanaporter; provided instructional motion design, modeling in Maya, and application of timing, storytelling, typography, and layout principles.
3D Animator at University of Silicon Valley
January 1, 2022 - January 1, 2022
Worked as part of a student team on Project X film 'Cat'; character animation & motion capture; reviewed peers to develop reference animation; managed digital assets with Perf ormce and established file management practices.
3D Animator at Xakari (Internship)
January 1, 2025 - Present
Contributed motion design, illustration, and 3D animation to create impactful graphics for an AI Fitness App product. Character design & animation using Maya and Blender. Employed storytelling to embellish performances for realistic character animation. Motion design with After Effects; gained experience with animation blending, motion matching, and animating inside Unreal Engine 5. Regular collaboration across departments with Art Director, Marketing, and other technical specialists to bring concepts to life for digital campaigns and social content; created assets to support sales and marketing.
3D Animator at University of Silicon Valley (School Internship)
January 1, 2022 - Present
Worked as part of a student team on Project X film, Cat. Character animation & motion capture in Maya; reviewed peers’ scenes and assisted with acting to create reference animation. File management & digital asset libraries experience using Perforce; planned and executed motion capture shoots with the team.

Education

Bachelor of Arts in Digital Arts & Animation at University of Silicon Valley
January 11, 2030 - March 10, 2026
Bachelor of Arts in Digital Arts & Animation at University of Silicon Valley
January 11, 2030 - March 10, 2026
Bachelor of Arts at University of Silicon Valley
January 11, 2030 - March 11, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services